Zombie Army 4: Dead War PC Performance Review and Optimisation Guide
Published: 10th February 2020 | Source: OC3D Internal Testing | Price: |
PC System Requirements and Graphical Options
With Zombie Army 4, Rebellion Games has only released minimum system requirements for their game, confirming that their title will work on both Windows 10 and Windows 7 operating systems. For Windows 7, Zombie Army 4 will be unable to utilise its DirectX 12 mode, a factor which will force PC gamers to utilise the game's Vulkan API codepath.
In the conclusion of this article, we will list our recommended system requirements for Zombie Army 4, which will be designed for 1080p 60FPS gameplay at high/ultra settings.
Minimum system requirements
OS: Windows 10 64-bit / Windows 7 64-bit
CPU: Intel i3-6100 (or AMD equivalent)
GPU: Nvidia GT 1030 (or AMD equivalent)
Other: Windows 7 is supported with Vulkan
DirectX 12 and Vulkan
Like Strange Brigade before it, Zombie Army 4: Dead War supports both DirectX 12 and Vulkan, but unlike Strange Brigade, both APIs feature the same feature set. With the Vulkan API gaining HDR extensions after the release of Strange Brigade, both version of Zombie Army 4 can now support HDR on compatible monitors and televisions.
On pre-Windows 10 gaming PCs, Zombie Army 4: Dead War will be playable using the Vulkan API, offering a form of backwards compatibility that DirectX 12 lacks.
Zombie Army: Dead Wars offer everything that PC gamers should expect from modern titles, with support for ambient occlusion, tesselation, resolution scaling and HDR options. These settings can be adjusted both inside and outside of the game, which is great news for anyone who accidentally sets things to high on a low-end graphics card (resulting in low game menu framerates).
There is no support for features like raytracing, DLSS or other Nvidia-specific features, though the game does offer support for AMD's FidelityFX image sharpening effect, which has a minimal performance impact on Zombie Army 4.