Watch Dogs 2 PC Performance Review
Published: 1st December 2016 | Source: OC3D | Price: |
Graphical Options and Settings
Graphically Watch Dogs 2 has the potential to look great, though only if you have the GPU grunt to play with high-resolution textures and a large draw distance. Watch Dogs 2 can certainly compete with GTA when it comes to visuals, though even after two years after release, Rockstar remains the king of the gangster sandbox when it comes to graphical fidelity.
Watch Dogs 2 has all the PC graphical options that you would expect from a modern PC release, with an FOV slider on the game's display options menu, a choice for resolution/refresh rate and even the option to use pixel scaling for enhances performance or increased detail through supersampling.
In the main graphical options menu, Watch Dogs 2 has a total of 29 different options, many of which can be set from low and Ultra. At the top right-hand corner of the screen, the game also provides an accurate VRAM usage stat, which can be used to help use the correct graphical settings for your chosen system configuration.
We will be testing this game at all of its major graphical presets, Low, Medium, High, Very High and Ultra, though the game can be set to offer even better graphics if the player wishes.
The biggest performance hogs in this game are the game's use of Ambient Occlusion, Depth of field, Multi-Sample Anti-Aliasing and high shadow settings, making these the settings that you should tweak first if you want to achieve higher levels of performance.