Warhammer 40,000 Dawn of War III PC performance review

4K Screenshot Graphical Comparison - Part 2

Warhammer 40,000 Dawn of War III PC performance review

4K Screenshot Graphical Comparison

In this more zoomed out scene from the game's built-in benchmark, we were able to find a great location where an identical battle scene could be pictured, as otherwise, identical in-battle screenshots are almost impossible to capture with varying settings where player and AI interactions could easily ensure different outcomes and dissimilar screenshots. Using this scene provides the best basis for describing graphical changes in battle. 

In all of these screenshots, the basic scene is identical, with the exception of minimum settings where the in-game fog was removed and as a result, provides a clearer image of the battle. Aside from this, the graphical differences have no impact on gameplay, with the main difference being in unit detail and terrain/texture quality. 

The biggest changes in graphical settings can be seen in terrain detail and in smaller units, we can see that larger units like the imperial Knight mech still offers the majority of its texture detail at low, while smaller units like marines and their Ork and Eldar equivalents offer blurry textures to save memory and system resources. In this way, Relic has ensured that units with a large on-screen presence offer a lot of detail, even at low settings, by sacrificing the detail of smaller units to make up the same VRAM budget.

Those with lower-end systems are not really missing much by using medium or low settings, especially if they can up texture detail to higher levels. There are a lot of small differences in shadows and lighting when moving to higher settings but in all, these changes are almost unnoticeable when players are engaged in battle.  

(Minimum VS Max Settings)

Warhammer 40,000 Dawn of War III PC performance review  Warhammer 40,000 Dawn of War III PC performance review
  

(Low VS Max Settings)

Warhammer 40,000 Dawn of War III PC performance review  Warhammer 40,000 Dawn of War III PC performance review

(Medium VS Max Settings)

Warhammer 40,000 Dawn of War III PC performance review  Warhammer 40,000 Dawn of War III PC performance review

(High VS Max Settings)

Warhammer 40,000 Dawn of War III PC performance review  Warhammer 40,000 Dawn of War III PC performance review

 

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Most Recent Comments

29-04-2017, 14:36:48

Dicehunter
Really impressed with the Fury X on the heels of the 1080.Quote

29-04-2017, 14:52:39

Bartacus
Quote:
Originally Posted by Dicehunter View Post
Really impressed with the Fury X on the heels of the 1080.
Me too! It really shows AMD's driver team has come a long way. That bodes well for Vega.Quote

29-04-2017, 17:45:15

Kourgath223
Anyone else think minimum settings looks kinda close to the texture quality of the original Dawn of War?Quote

29-04-2017, 17:55:06

NeverBackDown
Quote:
Originally Posted by Bartacus View Post
Me too! It really shows AMD's driver team has come a long way. That bodes well for Vega.
AMDs drivers have been great for years. I suspect the performance of this game is due to great optimization for GCNQuote

29-04-2017, 19:09:31

Kourgath223
Quote:
Originally Posted by NeverBackDown View Post
AMDs drivers have been great for years. I suspect the performance of this game is due to great optimization for GCN
Well more recently it seems AMD is doing a better job of getting drivers out prior to or the day of a games release.Quote
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