Total War: Three Kingdoms PC Performance Review

1440p Performance - Campaign and Battle Benchmarks

Total War: Three Kingdoms PC Performance Review

1440p Performance - Campaign and Battle Benchmarks

Shifting things to 1440p shows us exactly how demanding Total War: Three Kingdoms can be, shifting every graphics card we have below 60FPS, with the RTX 2080 Ti being the only exception.

The GTX 1080 Ti, RTX 2080 will also be able to pass the 60FPS average framerate target, but when it comes to the Radeon VII we are unsure. Yes, the Radeon VII is a strong graphics card, but our RX Vega 56 and RX 580 results should already show you that this game has a clear preference for Geforce graphics hardware. With that in mind, we cannot even guess at where the Radeon VII would sit on our charts, aside from "somewhere above the RX Vega 56".

Total War: Three Kingdoms PC Performance Review  

Total War: Three Kingdoms remains as demanding as ever on the campaign map, with the game's uptick in resolution also coming with a huge dip in framerate over 1080p. That said, lower framerates aren't a big deal on the campaign map, as interaction here isn't timing sensitive. This makes lower framerates a lot more acceptable in campaign mode over battle mode.      

Total War: Three Kingdoms PC Performance Review  

«Prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Next»

Most Recent Comments

26-05-2019, 13:57:17

NeverBackDown
Fantastic write up Mark

I too did some limited testing and let me tell you the performance is certainly better than Warhammer 2, but man some settings are insane!

TAA in my testing easily eats up 11-12 FPS. Shadows also are extremely demanding, basically everything that was extremely demanding before still is. Though the major improvement to CPU performance is definitely helping make it a more consistent and better gameplay experience.

It looks like I'll dial down every setting except unit sizes to high. Not much benefit using more based off the screenshots.

I also would like to see separate settings for campaign and battle. They can be so much different in terms of framerates it's makes you have to take into account both modes and dial back settings.Quote

26-05-2019, 18:50:16

WYP
Quote:
Originally Posted by NeverBackDown View Post
Fantastic write up Mark

I too did some limited testing and let me tell you the performance is certainly better than Warhammer 2, but man some settings are insane!

TAA in my testing easily eats up 11-12 FPS. Shadows also are extremely demanding, basically everything that was extremely demanding before still is. Though the major improvement to CPU performance is definitely helping make it a more consistent and better gameplay experience.

It looks like I'll dial down every setting except unit sizes to high. Not much benefit using more based off the screenshots.

I also would like to see separate settings for campaign and battle. They can be so much different in terms of framerates it's makes you have to take into account both modes and dial back settings.
Thanks. Yeah, there are lot of complexities to the Total War series.

This game definitely runs better than Warhammer II, that said, the extra unit variety and the unit sizes that some factions offer do not do that game any favours. The Skaven will kill your CPU cycles faster than any of those dwarf things.

While TAA can be demanding, it is a great addition to the game. It deals with a lot of the aliasing and smooths over a lot of the fuzziness that the game has with FXAA or no AA. As nice as MSAA sounds on paper, it is more demanding and doesn't address all types of aliasing.

I'd love to have that 5GHz i9-9900KS right now...Quote

26-05-2019, 20:39:06

NeverBackDown
Playing at 1440p it reduces the need for TAA but it still does look slightly better. But with my 1080 just maintaing 60fps is enough of a task. Adding TAA drops me to the 45-50 range. So i'll stick with no TAA.

I use extreme unit settings to, which is also another reason TAA is such a big performance hit since it has to calculate for all the extra units.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.