Tom Clancy's Ghost Recon Wildlands PC Performance Review

Graphical Options and Settings

Ghost Recon: Wildlands Closed PC Performance Review

Graphical Options and Settings

For many years, Ubisoft has had a terrible perception from PC gamers, with bug riddled and highly demanding PC releases like Watch Dogs and Assassin's Creed Unity creating a lot of consumer distrust for the company. 

Ubisoft trying to appease PC gamers is nothing new, though it seems that in recent years that the company has been making a genuine effort to improve. 

With the release of Ghost Recon Wildlands', we quickly noticed that the game has an in-depth graphical options menu, offering a wide range of PC related graphical options and both visual and written methods of showing PC gamers exactly what most of the game's settings do. This is great news for those that want to figure out what exactly each setting does, though an indication of each setting's performance impact would have been beneficial. 


Ghost Recon: Wildlands has a phenomenal graphical options menu


Below is a list of all the graphical options available in Ghost Recon: Wildlands.


Graphical Options

Preset - Low, Medium, High and Very High

Antialiasing - Off, FXAA or Temporal AA

Ambient Occlusion - Off, SSBC or HBAO+

Draw Distance - Low, Medium, High and Very High

Level of Detail - Low, Medium, High and Very High

Texture Quality - Low, Medium, High and Very High

Anisotropic Filtering - 2x, 4x, 8x, 16x 

Shadow Quality - Off, Medium, High and Very High

Terrain Quality - Low, Medium, High and Very High

Vegetation Quality - Low, Medium, High and Very High

Turf Effects (Nvidia TurfFX) - On/Off

Motion Blur - Off or On

Iron Sights DOF - Off or On

High Quality DOF - On/Off

Bloom - Off or On

Subsurface Scattering - On or Off

Lens Flare - On or Off

Long Range Shadows - Off, On and Very High


Tom Clancy's Ghost Recon Wildlands PC Performance Review  

In Ghost Recon: Wildlands, we can see that Ubisoft has put some serious effort into the game's graphical options menu, with every graphical option coming with individual screenshots that will allow PC players to easily view the visual impact of each graphical quality setting. 

This development will allow gamers to determine exactly what settings they wish to use easily determine what graphical settings they want to lower if they want to improve the game's performance. This can be further improved if Ubisoft details the performance impact of each feature, though this is a great starting point. 


Ghost Recon: Wildlands has a phenomenal graphical options menu  Ghost Recon: Wildlands has a phenomenal graphical options menu

(Low Settings (Left) and Medium Settings (Right))
Ghost Recon: Wildlands has a phenomenal graphical options menu  Ghost Recon: Wildlands has a phenomenal graphical options menu

(High Settings (Left) and Very High Settings (Right))


«Prev 1 2 3 4 5 6 7 8 9 10 11 Next»

Most Recent Comments

08-03-2017, 15:27:14

I hope this game gets a DX12 update, The Division did and it was a nice perf boost for the 1080, Different engine I know but hopefully the same outcome Quote

08-03-2017, 15:48:16

TurfFX the first and only Nvidia technology that doesn't destroy performance? ShockerQuote

08-03-2017, 16:08:41

AMD suffers a lot here. It's a shame. I agree with Dicey about a DX12 update being needed. I'd be eager to see it. It helped The Division quite a bit.

I love the graphics from what I've seen. The gameplay is a little weird looking at times, but when it comes together I bet you could have an absolute blast with some friends.

I'm frustrated with the way people are moaning and groaning about this game's GPU demands. What happened to PC Master Race where you needed the best of the best to play certain games at the highest settings? That's part of the fun. As long as the game scales well then it's all good in my books. This game is a little too demanding for my system, but that's because I'm on AMD. Hopefully we'll see further updates from AMD and the game developers.

Vega will of course help as well.Quote

08-03-2017, 22:59:06

I don't know about Wildlands being too demanding, I'm on Very High settings with FXTurf and Ultra object detail and it sits at 66fps just as in the 1080p graphs for the 1070 FE, future Gameworks DX12 drivers and DX12 engine options "should" see better stable frames in the future. There is no denying though that this game is glorious and fun as hell, the scale of the map and content is just perfect IMHO. It has it's little annoyances, but it wouldn't be a Ubi title without them.

08-03-2017, 23:57:47

Thanks for the review! Would anyone mind trying to rebind the prone key to anything else and see of it sticks? In both betas many keys couldn't be rebound and being a lefty made playing it very difficult.Quote

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.