The Division 2 PC Performance Review

Graphical Comparison - Low, Medium, High, Ultra - Part 2

The Division 2 PC Performance Review

Graphical Comparison - Low, Medium, High, Ultra - Part 2  

At low settings, we can again see that The Division 2 is blurred by the preset's use of a 75% resolution scale, while the game's lower ambient occlusion settings make the grassy area shown below seem rather flat when compared to higher presets.   

We can also see that the trees use a lower-polygon model at Low, which is especially visible on the tree at the left of the screenshot. At Medium settings the game's grass also renders at larger distances, making pop-in much less noticeable. The distant barricades also lose a lot of geometric detail and texture resolution. 
 


(Low VS Medium)
The Division 2 PC Performance Review  The Division 2 PC Performance Review

 
At High settings, pop-in is a lot less noticeable, with grass rendering at further distances while extra details at the roadside (traffic lights etc) and in distant buildings become a lot more visible. 

Increases in ambient Occlusion detail is also visible, but it is pretty hard to notice outside of a side-by-side comparison. 


(Medium VS High)
The Division 2 PC Performance Review  The Division 2 PC Performance Review


In this set of screenshots, the difference between Ultra and High is extremely difficult to distinguish, as while Ultra offers better ambient occlusion around the grassy terrain and distant LODs are of higher quality, it is hard to see why these changes are necessary given the performance decrease that they incur. 

On a GTX 1060 at 1440p, we see framerates decrease from 51FPS to 38FPS in this scene, which represents a 25% decrease in framerate. Whether or not this performance hit is worth it will depend on the player, how much GPU headroom their graphics hardware has and how much they want the increase in graphical detail. 


(High VS Ultra)
The Division 2 PC Performance Review  The Division 2 PC Performance Review

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Most Recent Comments

18-03-2019, 10:43:53

AlienALX
I've got mine on ultra @1440p. Initially I put it on 1080p, but I was getting huge dips in frames when going from inside levels to outside. Like, 110FPS down to 30. I set it to 1440p, now it's like 80 inside and 40 outside. I would guess it's my low clocked CPU causing the anomaly.

Great game, and so much better than the first. The drone is the stuff of legend. It's just an absolute riot throwing it up in the air and then sending it around to bother people. It also acts as brilliant cover fire to stop them firing at you Quote

18-03-2019, 10:50:22

WYP
Quote:
Originally Posted by AlienALX View Post
I've got mine on ultra @1440p. Initially I put it on 1080p, but I was getting huge dips in frames when going from inside levels to outside. Like, 110FPS down to 30. I set it to 1440p, now it's like 80 inside and 40 outside. I would guess it's my low clocked CPU causing the anomaly.

Great game, and so much better than the first. The drone is the stuff of legend. It's just an absolute riot throwing it up in the air and then sending it around to bother people. It also acts as brilliant cover fire to stop them firing at you
Yeah, that sounds like low CPU clocks. This thing scales to a lot of cores, but single-threaded performance is a great thing to have.Quote

18-03-2019, 11:26:01

KingNosser
I let nvidia decide it put me on med high mixture, but I don't think SLI is supported which sucks for me since I'm 970 sli, it runs fine but normally I'd be able to play max and get similar framerate and something tells me it won't get added, only found out since it was set to single card in global settings and if I put it on afr2 it didn't sync correctly but maybe a fix will happen.

My ryzen is barely breaking a sweat in games hardly ever gets to 30% load it's so nice to have a chip that really can handle multi tasking.Quote

18-03-2019, 12:49:21

Warchild
Quote:
Originally Posted by AlienALX View Post
I've got mine on ultra @1440p. Initially I put it on 1080p, but I was getting huge dips in frames when going from inside levels to outside. Like, 110FPS down to 30. I set it to 1440p, now it's like 80 inside and 40 outside. I would guess it's my low clocked CPU causing the anomaly.

Great game, and so much better than the first. The drone is the stuff of legend. It's just an absolute riot throwing it up in the air and then sending it around to bother people. It also acts as brilliant cover fire to stop them firing at you
its been cpu bottlenecking. Im getting those dips on any setting.

the skills bug though is downright annoying. Worse than most of the crap in Anthem.
I use shield, run it and it despawns...

Same with most skills, they just disappear and go on a 15sec timer. Luckily Massive are investigating, but it ruins the fun of skill use so much.Quote

18-03-2019, 12:59:28

AlienALX
Quote:
Originally Posted by Warchild View Post
its been cpu bottlenecking. Im getting those dips on any setting.

the skills bug though is downright annoying. Worse than most of the crap in Anthem.
I use shield, run it and it despawns...

Same with most skills, they just disappear and go on a 15sec timer. Luckily Massive are investigating, but it ruins the fun of skill use so much.
Hmm. I've had so much fun with the turret and drone I've not tried any other skills yet. The drone and turret don't last long if you don't keep them moving. They will get shot down. The art is hiding and letting them rip, continually using a RB and LB to switch targets. Then when they do break I just pop up with my big sod off machine gun and mop up.Quote
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