Styx: Shards of Darkness PC Performance Review

Graphical Options and Settings

Styx: Shards of Darkness PC Performance Review

Graphical Options and Settings

To say the least the grpahical options menu for Styx: Shards of Darkness is barebones, offering only a handful of graphical settings and minimal detail on how each setting affects game performance.

The game does offer four graphical presets, called Weak, Average, High and Epic, with the ption to also turn V-Sync on or off and play the game at fullscreen, windowed or fullscreen windowed modes.

Below is a list of all of Styx: Shards of Darkness' graphical options:

 

- Distance of Display (draw distance) - Weak, Average, High and Epic 

- Anti-Aliasing - Weak, Average, High and Epic

- Post Processing - Weak, Average, High and Epic 

- Shadows - Weak, Average, High and Epic 

- Textures - Weak, Average, High and Epic 

- Effects - Weak, Average, High and Epic 

- Brightness - slider

 

Styx: Shards of Darkness PC Performance Review  

It would have been nice to see some extra detail in this graphical options menu, such as anisotropic filtering options and further details on what type of AA the game uses at each graphical setting. 

«Prev 1 2 3 4 5 6 7 8 9 10 Next»

Most Recent Comments

15-03-2017, 14:05:55

Lynx
Detailed review, much appreciated for a fan of the game.
Any reason why we no longer bench with a 970? It's still the most popular GPU on the Steam Hardware Review.
Would be interesting to see how it degrades over time (nVidia special) compared to 10 series GPUs.Quote

15-03-2017, 18:55:20

WYP
Quote:
Originally Posted by Lynx View Post
Detailed review, much appreciated for a fan of the game.
Any reason why we no longer bench with a 970? It's still the most popular GPU on the Steam Hardware Review.
Would be interesting to see how it degrades over time (nVidia special) compared to 10 series GPUs.
We have never had a 970 in the game stuff as most of the GPUs I test were not provided by 3rd parties (With the GTX 1060 and RX 480 GPUs we use being the exception).

As much as I would love to test a GTX 970, the problem is where does the testing stop? Every new GPU will add more work to do and if I add a GTX 970 I would also need an R9 390 for balance.

This is the big problem when it comes to covering this stuff, as my time is limited and my job is to cover both new games and news content on the website.

When it comes to covering how Nvidia/AMD GPUs age in new games, that is why we still use the R9 Fury X/GTX 980Ti and GTX 960/R9 380 GPUs in out tests, as these GPUs provide some great insight into how older GPUs run on modern games, especially modern DX12 titles.Quote

16-03-2017, 15:43:18

AngryGoldfish
Man, I'm sick of games that run so poorly on AMD. In this case it's to a ridiculous degree. People moan about games not looking as good as they should be considering they need powerful GPU's. What I care about is parity and reasonable performance from both vendors. This kind of favouritism is incredibly destructive while demanding games in general help further the PC industry.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.