Star Wars Jedi: Fallen Order PC Performance Review and Optimisation Guide
Introduction - It's time for something different
Published: 19th November 2019 | Source: OC3D Internal Testing | Price: |
Star Wars Jedi: Fallen Order PC Performance Review - Introduction
EA's recent selection of Star Wars games have done little to impress the series' fanbase. Star Wars: Battlefront (2015) released without a single-player campaign/story mode, and while Battlefront II addressed this issue, it's microtransactions gave the game seemingly universal condemnation at launch. In short, EA's custodianship of Disney's Star Wars gaming license has been disappointing at best.
Respawn Entertainment's Star Wars Jedi: Fallen Order is EA's first fully singleplayer Star Wars game since the franchise's Disney buyout. When the project started, Respawn Entertainment was a 3rd party studio, deciding to stay away from EA's Frostbite engine and instead utilise Epic Games' Unreal Engine 4.
Jedi: Fallen Order is unlike anything else that we have seen from the Star Wars franchise in recent years, allowing the game to feel remarkably fresh while maintaining a fully Star Wars feel.
Gameplay-wise, Jedi: Fallen Order plays like a Dark Souls. Players will explore a map, save and respawn at Jedi glyphs and utilise a combat system that's primarily based on dodges and parries. The game is also a Metroidvania in style, where new abilities will open new pathways in each map. Players will be expected to travel through the game's maps time and time again to unlock all of their secrets. On top of this, the game's map system feels a lot like Metroid Prime. Coat this with some Uncharted-like cinematic scenes, and that's pretty much Jedi: Fallen Order in a nutshell.
With all of this in mind, Jedi: Fallen Order is shaping up to be a great game. The only question now is whether or not the game's PC version runs well. Will a steady 60FPS framerate be easy to achieve. Please follow the links below as we look deeper into Jedi: Fallen Order.
Contents
- PC System Requirements and Graphical Settings
- Graphics Settings Comparisons - Does Fallen Order look Good?
- Low, medium, High and Ultra - What does each presets look like?
- Testing Considerations - Why we benchmarked two areas of Jedi: Fallen Order
- CPU Performance - Is this game CPU limited
- Stuttering and Loading issues - What ruins Fallen Order's otherwise great gameplay
- RX 5700 VS RTX 2060 - Performance Scaling - Medium, High and Epic
- 1080p Performance
- 1440p Performance
- 4K Performance
- Dynamic Resolution Scaling
- Conclusion
GPU drivers
When testing Star Wars Jedi: Fallen Order's PC version, we opted to use the newest drivers from both the Radeon and Geforce camps. These drivers are AMD's Radeon Software Adrenalin Edition 19.11.2 driver as well as Nvidia's Geforce 441.20 driver.
Testing Methodology
OC3D is a website that is dedicated to PC hardware, so you better believe that we test every game on a wide range of hardware configurations. This commitment to variety means that we will be using both Intel and AMD based testbeds as well as a range of GPU offerings from both Nvidia and Radeon.
Our primary test system uses Intel's X99 platform, containing an Intel Core i7 6850K at a fixed clock speed of 4GHz. This testbed will use 32GB of Corsair Vengeance DDR4 memory and will be powered and cooled by an HX1200i PSU and an H110i AIO liquid cooler respectively, with everything sitting inside a Corsair 460X chassis. In this system, we are using an ASUS Strix X99 motherboard.
The system below will be used to conduct the majority of our game testing. This system will be used in this review unless otherwise stated.
Game Test Rig
Intel i7 6850K @4.0 GHz
ASUS X99 Strix
Corsair Vengeance LP 4x8GB DDR4 3200MHz
Corsair HX1200i
Corsair H110i GT
Windows 10 x64 "May 2019" Update
GPU Selection
No gaming test suite would be complete without a large selection of GPUs. At OC3D out current test suite covers Nvidia's RTX 20-series and GTX 10-series alongside AMD's RX Vega and RX 500 series graphics cards.
Starting with Metro Exodus, we began testing new PC games with Nvidia's latest RTX series of graphics cards. In our testing, we currently use the mid-range RTX 2060 and uber high-end RTX 2080 Ti entering our graphics card lineup. In time we hope to have a Radeon RX 5700 graphics card for RTX 2060 VS RX 5700 comparisons.
With this performance analysis, OC3D's main review staff has been able to work together from across the UK to deliver wider levels of performance testing than is common for our gaming content. This has enabled us to add a wider range of GPUs to our test suite for this review.
Radeon RX 5700 Series - Navi (RDNA)
- Powercolor Radeon RX 5700 XT Red Devil
- Powercolor Radeon RX 5700 Red Devil
Geforce RTX 20-Series
- Nvidia RTX 2080 Ti Founders Edition
- Nvidia RTX 2080 SUPER Founders Edition
- Nvidia RTX 2070 SUPER Founders Edition
- Nvidia RTX 2060 SUPER Founders Edition
- Nvidia RTX 2060 Founders Edition
Geforce GTX 10-series
- Nvidia GTX 1080 Founders Edition
- Nvidia GTX 1070 Founders Edition
- ASUS GTX 1060 Strix Gaming OC
AMD RX Vega Series
- AMD RX Vega 56
AMD RX 500 Series
- AMD RX 580 Strix OC
Most Recent Comments
Cheers Mark. Right now I'd probably get it on 1X, but we'll see if they sort out the PC version first.
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Its got that darksiders feel to it, where you have to revisit locations to get special things but its not bad. the cosmetic side is a little pointless being a single player game though. I wish the lightsaber modifications had an impact on the dmg you do unless im getting it wrong there. To me its just cosmetic changesQuote
Hopefully the game will be optimised soon.
Once it is I'll be looking forward to playing it. |
Once it is I'll be looking forward to playing it.Quote