Shadow of the Tomb Raider RTX Performance Review - Ray Tracing and DLSS Analysed

1080p Performance Impact

Shadow of the Tomb Raider RTX Performance Review - Ray Tracing and DLSS Analysed

1080p Performance Impact  

Let's get this out of the way. Shadow of the Tomb Raider's Ray Traced Shadows feature is incredibly demanding, especially at High or Ultra. At 1080p using the game's Highest Preset with Ray Traced Shadows set to Ultra, we found areas of the game that ran at under 60FPS on an RTX 2080 Ti Founders Edition, an £1100 graphics card. Shadow of the Tomb Raider was already a demanding PC game, but ray traced shadows have taken things to a whole new level.   

DLSS is also unavailable on our RTX 2080 Ti graphics card at 1080p, not that we recommend the feature at such a low resolution. Yes, it has a notable performance impact when used with the RTX 2060 with Ray Tracing enabled, but at such a low resolution the downsides of the feature are more noticeable. For example, Lara's hair is noticeably blurred at 1080p when DLSS is enabled, but at 1440p this change is hard to notice. 

For our testing below we used Shadow of the Tomb Raider's built-in benchmark, which tests the game over a variety of scenes. 

Shadow of the Tomb Raider RTX Performance Review - Ray Tracing and DLSS Analysed  

«Prev 1 2 3 4 5 6 7 8 Next»

Most Recent Comments

21-03-2019, 15:54:12

ET3D
So this is Ray Traced Shadow of the Tomb Raider?Quote

21-03-2019, 16:08:43

WYP
Quote:
Originally Posted by ET3D View Post
So this is Ray Traced Shadow of the Tomb Raider?
ISeeWhatYouDidThereQuote

21-03-2019, 16:12:57

AlienALX
I can confirm, Lara's bottom looks just as good with DLSS on

Thanks for this dude. I love that slider thing, it's sweet !Quote

21-03-2019, 16:28:14

WYP
Quote:
Originally Posted by AlienALX View Post
I can confirm, Lara's bottom looks just as good with DLSS on

Thanks for this dude. I love that slider thing, it's sweet !
Whenever I was putting the screenshots together I was wondering who would make a comment about Lara's bottom first.

Yeah, needed proper proof of how DLSS looks in this. You know what the internet is like. Most people will assume it is the same as in Metro Exodus ETC ETCQuote

21-03-2019, 16:32:46

NeverBackDown
DLSS looks pretty good. Not blurry!!

Ray tracing on the other hand imo makes it look either the same or worse. Not much improved and certainly not enough for the performance hit.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.