Shadow of the Tomb Raider PC Performance Review

Introduction

Shadow of the Tomb Raider PC Performance Review

Introduction 

Since the release of Tomb Raider (2013), the franchise has been the poster child of PC gaming's graphical supremacy over consoles, starting with the game's use of TressFX on the rebooted series' first entry and ending with planned RTX and DLSS support for the game's latest entry. 

On top of the franchise's use of new graphical techniques, the series is now known for pushing beyond the graphical capabilities of consoles in almost all areas, replacing the game's BTAO with HBAO+ at its highest settings while offering higher resolution shadows, increased draw distances and range of additional Antialiasing options.  

Shadow of the Tomb Raider is an exciting release of PC enthusiasts in a number of ways, from its support for both DirectX 12 and DirectX 11 to its planned use of Ray Tracing and Deep Learning technologies thanks to Eidos-Montreal's partnership with Nvidia. 

On the tech side, there is a lot to talk about when it comes to Shadow of the Tomb Raider, from the game's visual splendour at its highest settings to the problem with relying on integrated benchmarking utilities. We can also see the future of PC gaming thanks to Shadow of the Tomb Raider's top class DirectX 12 implementation, and ability to make use of high core count processors. 

In this lengthy performance review, we will be looking into several aspects of Shadow of the Tomb Raider, and how well it runs on today's PC hardware. 
  

«Prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Next»

Most Recent Comments

20-09-2018, 10:12:01

AlienALX
Wot no 1080Ti? was that deliberate?

I hear this game is pretty dull. Just more of the same.Quote

20-09-2018, 10:28:14

fadingfool
Just use the 2080 FE chart - from what I've seen in all the reviews there's about a 1% difference between a 1080Ti and 2080 FE at 1440p Quote

20-09-2018, 13:22:37

NeverBackDown
Pretty impressive DX12 implementation. Nice review fellaQuote

20-09-2018, 15:29:30

kdawgmaster
Can you guys seriously start including GTX 1080 ti's into your benchmarks. The more you dont the more you become an unreliable source more so considering new cards are out.Quote

20-09-2018, 18:52:29

NeverBackDown
Quote:
Originally Posted by kdawgmaster View Post
Can you guys seriously start including GTX 1080 ti's into your benchmarks. The more you dont the more you become an unreliable source more so considering new cards are out.
That's just a stupid statement. Facts are facts and results speak for themselves. Can't include everything. Besides that he doesn't have a 1080ti to test.

Anyway.. It's nigh on identitical to a 2080. Effectively just replace the name and boom you're done. Not that difficult.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.