Resident Evil 7: Biohazard PC Performance Review

4K Screenshot Graphical Comparison - Part 2

Resident Evil 7: Biohazard PC Performance Review

4K Screenshot Graphical Comparison

When comparing Very Low settings and higher settings there is a night and day difference in several sections of the way, especially in places where there are multiple sources of illumination (Lamps, windows etc). Here we can see that lights shafts are missing and that there is severe shadow banding in the hallway which can break immersion in a big way. 

Moving up to Low settings we can see that the wallpaper textures improve greatly and shadow banding reduces significantly, though the problem still persists until we use medium shadows. 

When we move to High settings we can see the addition of complex illumination techniques, particularly around lamps. We also see more complex reflections on floors, furniture and a lot of environmental objects (cutlery, plates and other shiny objects). 

Again we can see a minimal difference between out High and Very High settings, with the only major difference being the reduced blur from moving from FXAA + TAA to SMAA. 

 

(See the Full Sized Very Low VS Very High comparison slider here)

Resident Evil 7: Biohazard PC Performance Review  Resident Evil 7: Biohazard PC Performance Review

 

(See the Full Sized Low VS Very High comparison slider here)

Resident Evil 7: Biohazard PC Performance Review  Resident Evil 7: Biohazard PC Performance Review

 

(See the Full Sized Medium VS Very High comparison slider here)

Resident Evil 7: Biohazard PC Performance Review  Resident Evil 7: Biohazard PC Performance Review

(See the Full Sized High VS Very High comparison slider here)
  
Resident Evil 7: Biohazard PC Performance Review  Resident Evil 7: Biohazard PC Performance Review
  
  

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Most Recent Comments

25-01-2017, 15:05:35

Dicehunter
Really impressive seeing the Fury X performs so well.Quote

25-01-2017, 15:39:57

AngryGoldfish
What polar opposite results you found compared to Guru3D's performance review. Something must have been out of whack with their system or drivers as the Fury X performed really poorly and erratically.

It's fantastic to see the Fury line still hold strong in these big titles. After a couple of poor performance numbers over the last four months, I'm glad to see the Fury line pick things up again and remain competitive.Quote

25-01-2017, 16:22:28

WYP
Quote:
Originally Posted by AngryGoldfish View Post
What polar opposite results you found compared to Guru3D's performance review. Something must have been out of whack with their system or drivers as the Fury X performed really poorly and erratically.

It's fantastic to see the Fury line still hold strong in these big titles. After a couple of poor performance numbers over the last four months, I'm glad to see the Fury line pick things up again and remain competitive.
The big difference is that they used Max settings, which is insanely VRAM intensive and I found to cause a lot of framerate instability on even the GTX 1080.

In my testing, I opted for what I called "high" settings in the review, which provided these results. I wouldn't recommend higher as it caused a lot of issues, especially on the old NV driver.Quote

25-01-2017, 16:27:01

AngryGoldfish
Quote:
Originally Posted by WYP View Post
The big difference is that they used Max settings, which is insanely VRAM intensive and I found to cause a lot of framerate instability on even the GTX 1080.

In my testing, I opted for what I called "high" settings in the review, which provided these results. I wouldn't recommend higher as it caused a lot of issues, especially on the old NV driver.
That makes sense. Sometimes I think developers include 'insane' settings just because they can, not because they need to or should.Quote

01-02-2017, 10:12:39

BigDaddyKong
Most developers will tell you games are designed to be played on high. Very high, it extreme settings are there to be used for screen shots, and showing things off. Not for game play.Quote
Reply
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