RAGE 2 PC Performance Review

Graphical Settings Comparison Low, Medium, High and Ultra

RAGE 2 PC Performance Review

Graphical Settings Comparison Low, Medium, High and Ultra

At Low settings, RAGE 2 loses a lot of its lustre, with the removal of Anti-Aliasing adding some extra sharpness at the cost of ragged, stairstep edges while most of the game's details are paired back. 

Unlike some other games, RAGE 2 remains very playable under this preset, providing all of the details that players require for decent gameplay while also maintaining high enough levels of graphical quality to not be too offputting.  

When moving up to the game's medium preset, RAGE 2 gains a lot of extra geometric detail, with more rocks and details in the middle to far distance drawing in. Shadows make a serious uptick in quality and the world's lighting becomes a lot more realistic. RAGE 2 looks very great medium settings, and the extra details of the higher-end presets only serve as icing on the cake. 

Under all presets in RAGE 2 pop-in is noticeable, but that's the cost of having such a large open world, and beyond that, the pop-in isn't as stark as what we have seen in Just Cause 4.  
  


(Low VS Medium)
RAGE 2 PC Performance ReviewRAGE 2 PC Performance Review

 
At High RAGE 2's graphics become more impressive, with shadows and ambient occlusion becoming more detailed. More grass, rocks and other details draw into the medium distance and the terrain takes on a more shadowed, gritty appearance. 



(Medium VS High)
RAGE 2 PC Performance ReviewRAGE 2 PC Performance Review

 
When moving from high to Ultra we only see one setting change, Geometric detail, which sees the draw distances of nearby grass, rocks and other objects increase significantly, and almost without any performance cost. In this set os screenshots the framerate decreases from 63 at High to 62 at Ultra, which isn't a big enough difference to be worth worrying about. 



(High VS Ultra)
RAGE 2 PC Performance ReviewRAGE 2 PC Performance Review

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Most Recent Comments

17-05-2019, 01:33:08

Dicehunter
The 4K numbers are surprising for the Vega 56 and 2080 Ti especially considering with prices right now the 2080 Ti is exactly 4 x times the price of a Vega 56 yet doesn't REALLY give worlds better performance at 1440P and 4K.Quote

17-05-2019, 08:41:36

Bartacus
I'm surprised this doesn't support SLI, but it runs nice enough that I'm not complaining.Quote

17-05-2019, 09:35:01

AlienALX
Quote:
Originally Posted by Bartacus View Post
I'm surprised this doesn't support SLI, but it runs nice enough that I'm not complaining.
I'm not. Wolfenstein didn't either.

The original RAGE did, heck it even supported quad SLi but IIRC that was pure Carmack.Quote

17-05-2019, 09:46:24

tgrech
If this is Vulkan only then that would explain why it doesn't support SLI. They'd need a custom mGPU solution and afaik there are no existing libraries out their for a dev to easily replicate AFR on Vulkan atm.Quote

17-05-2019, 10:09:42

Wraith
Runs like a dream on my 4790K and 1080Ti I'm seeing 120fps on average with Ultra settings, only thing I have to complain about are the audio glitches in cut scenes where sometimes there is no audio at all and the lack of co-op play.Quote
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