Quake Champions Early Access Performance Review

Graphical Options and Settings

Quake Champions Early Access Performance Review

Graphical Options and Settings

To put is simply Quake Champions offers everything that a PC gamer should expect, a detailed graphical options menu, rebindable controls and the ability to easily choose your primary gaming display in a multi-screen setup.  

We can see here that Quake Champions already supports a range of field of view options, with the game defaulting to 130 on our setup. 

Another nice addition here is the game's resolution scaling options, which will allow users to sub-sample or supersample their game if they wish. This is a great way of gaining some additional performance, allowing players to increase game performance by reducing the sharpness of the game with an internal resolution change. 

 

Quake Champions Early Access Performance Review

 

In our tests today we will be having a look at all of the game's 4 main graphical presets, Low, Medium, High and Ultra, which will change each of the game's graphical settings to Low, Medium, High and Ultra respectively.

This is a very simple graphical options menu, though to say the least Quake isn't about standing around and enjoying the scenery. 

  

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Most Recent Comments

26-08-2017, 07:53:36

AlienALX
Holy crap those sliders are fudging *sweet*. Brilliant !!

Is this running DX or Vulkan? I sat staring at the pics but couldn't see anything. Either way it seems to run like crap from the proverbial digging instrument so cool beans.Quote

26-08-2017, 13:58:31

Stoogie
Cant even open the game from steam GG LMAOQuote

26-08-2017, 16:05:57

WYP
Quote:
Originally Posted by AlienALX View Post
Holy crap those sliders are fudging *sweet*. Brilliant !!

Is this running DX or Vulkan? I sat staring at the pics but couldn't see anything. Either way it seems to run like crap from the proverbial digging instrument so cool beans.
The game uses DirectX as far as I can tell. Bethesda did say that a Vulkan version was coming, but that was a long time ago and plans may have changed.Quote

27-08-2017, 12:25:26

ImprovizoR
Pretty interesting analysis. The way I see it though, based on those screenshot comparisons, running it on low makes it easier to see things. Especially if you put textures on low and whatever setting controls the lighting quality. But on ultra it just looks so sweet and it's so easy to run.Quote
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