Project Cars 2 PC Performance Review
Published: 24th September 2017 | Source: OC3D Internal testing | Price: |
Graphical Options and Settings
Project Cars 2 contains a highly detailed graphical options menu, giving users the ability to easily cater the game to their own hardware/system or to their own performance requirements.
In Project Cars 2 aliasing is very noticeable, especially when viewing certain track markings or straight lines on vehicles. This means that MSAA will be a must for those who require the cleanest edges, though at the same time your choice in AA will be a huge factor when it comes to game performance.
Project Cars 2 does not feature any graphical presets, which means that users will have to configure the game's performance/graphical settings manually. Please note that we have not conducted any game testing using the game's supersampling mode.
Below is a list of the graphical settings that we have used to create our graphical comparison screenshots and benchmarks.
|Low||Medium||High||Ultra (SMAA)||Ultra (MSAA)|
|Post (AA)||Off||FXAA (Low)||FXAA (High)||SMAA (High)||Off|
|Pit Crew Detail||Off||Off||Player Only||All||All|
|Render Frames Ahead||1||1||1||1||1|
Below is a secondary options menu for the game, which offers several additional options that will affect the appearance of the game, some of which will have a small performance impact. We have opted to keep this menu in its default configuration, as changing anything will add a lot of unnecessary complexity to our testing.