Prey PC Performance Review
VRAM Usage
Published: 6th May 2017 | Source: OC3D Internal testing | Price: |
VRAM Usage
Prey uses less than 4GB of VRAM in all cases except for 4K Very High settings, which means that most modern GPUs should not suffer from any real issues when running this game.
When this game starts using more VRAM than is available on your GPU's frame buffer, it will automatically downgrade textures to compensate, which will have a huge effect on graphical quality depending on how much VRAM the game is trying to save. This will present issues for those who use GPUs ith 2GB frame buffers, though this can be rectified by using medium or low textures.
Given how often textures visibly draw-in in Prey, it is a shame that there is not a setting that could effectively draw higher resolution textures at larger distances, especially for those with large banks of VRAM on their GPUs.
Most Recent Comments
Glad to see that the game's performance is pretty decent, too.Quote

Alien, I'd just run High settings. I couldn't tell a difference between High and Very High, so it shouldn't be a big deal to tone it down. Saves you Vram and gets you extra performance


Poor Radeon. Raja must be peeved with the CPU team getting all the glory.
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Listen I don't want to be a mega pain or anything but could you lower the settings down a little and run the 1440p benches again? I just want to see if it's VRAM bound and that's why the Fury X isn't so hot at 1440p (good old texture caching FTL).Quote