Metro Exodus' DLSS Receives A Massive Quality Boost - Graphical Quality Tested

DLSS Quality on the Metro Exodus' Latest Patch

Metro Exodus PC Performance Review - RTX On!

DLSS Quality on the Metro Exodus' Latest Patch

Nvidia's promise with DLSS was that the quality of images would improve over time, with Nvidia constantly finding new data to add to their deep learning program. More data that their supercomputer can crunch through to create better versions of their algorithm, both in terms of performance and image quality.

Thanks to Metro Exodus' latest patch, in conjunction with Nvidia's latest drivers, the quality of DLSS within the game has increased significantly, so much so that we can actually recommend using the feature now. This increase in graphical fidelity bodes well for the future of DLSS. 

DLSS Today - Is it as good as native resolution rendering? 

It's now time to return to our infamous bridge scene, where DLSS has been pushed to its limits thanks to lots of small details, distant lines and sharp angles. On day-1, additional blur was noticeable immediately, but now the difference is much more difficult to spot, especially while the game is in motion.

As before, the image below is an 800x450 sample of a 4K image that was taken using an RTX 2080 Ti graphics card.   

Before this patch, even the gun model was blurred by DLSS, but now things are much sharper. Yes, some details are not as sharp with DLSS, such as the distant trees, but these details are extremely difficult to spot in actual gameplay. We'd almost argue that the difference is impossible to spot without a side-by-side comparison. This is a huge improvement from Metro Exodus. 


(DLSS Off VS DLSS On - Latest Patch)
Metro Exodus's DLSS Had Seen A Massive Quality Boost  Metro Exodus's DLSS Had Seen A Massive Quality Boost


In this next shot, we took another look at Metro Exodus' main menu using an RTX 2060 at 1080p, where we see that the blurring effect of DLSS has been greatly reduced. Yes, we can see a lot more stairstepping/aliasing in the DLSS image, but it is hard to argue that this isn't a huge improvement over the game's original DLSS implementation. 

At 1080p more graphical sacrifices are noticeable than at 4K, but at least now DLSS doesn't sit in the category of "avoid at all costs", as it did with its day-1 implementation. 
  


(DLSS Off VS DLSS On - Latest Patch)
Metro Exodus's DLSS Had Seen A Massive Quality Boost  Metro Exodus's DLSS Had Seen A Massive Quality Boost


The image below is a close up of one of Metro Exodus' pistols, giving us a close-up view of a 4K image of the terrain of the Caspian location and a gun model. With DLSS turned on it will be difficult to spot the differences between the two images, which is amazing after considering the fact that this 800x450 image is less than a twentieth of a full 4K image. 

At 4K the difference between DLSS and 4K is extremely hard to spot with Metro's latest patch, so much so that even keen-eyed gamers will need to be actively searching for the differences to spot them. We could mention a few here, but these details are so small that you would never notice them in gameplay.
  


(DLSS Off VS DLSS On - Latest Patch)
Metro Exodus's DLSS Had Seen A Massive Quality Boost  Metro Exodus's DLSS Had Seen A Massive Quality Boost  

«Prev 1 2 3 Next»

Most Recent Comments

23-02-2019, 07:27:11

trawetSluaP
This is brilliant imo.

As a 2080 owner it's really pleasing to see how much DLSS can be improved!

Here's to many more updates making it better and better!Quote

23-02-2019, 14:03:36

WYP
Quote:
Originally Posted by trawetSluaP View Post
This is brilliant imo.

As a 2080 owner it's really pleasing to see how much DLSS can be improved!

Here's to many more updates making it better and better!
Lots of comments on Facebook are very dismissive. Yes, the quality is not as good as native 4K, but my goodness it is close enough to be worth the performance increase.

Ever since DLSS was announced I have said that if fake 4K, faux-K if you will, is good enough that I can't spot the difference when the game is in motion then I will be more than happy with it assuming there is a decent performance increase.

The images I have shown on page 2 of this are pretty good examples, showing a 1080p shot (main menu on the RTX 2060) and the distant bridge in the Volga map at 4K (the image is 1 20th of a 4K screen).Quote

23-02-2019, 14:28:19

Eddie long
There seem to me to have been a vast improvement over as you put it DAY 1 implementation , may it continue for all of you 20 series owner Quote

23-02-2019, 17:49:38

Emu
Quote:
Originally Posted by WYP View Post
Lots of comments on Facebook are very dismissive. Yes, the quality is not as good as native 4K, but my goodness it is close enough to be worth the performance increase.

Ever since DLSS was announced I have said that if fake 4K, faux-K if you will, is good enough that I can't spot the difference when the game is in motion then I will be more than happy with it assuming there is a decent performance increase.

The images I have shown on page 2 of this are pretty good examples, showing a 1080p shot (main menu on the RTX 2060) and the distant bridge in the Volga map at 4K (the image is 1 20th of a 4K screen).
Hopefully they bring some of this improvement over to Battlefield V. I cannot use DLSS using 3440x1440 on there because the blurriness makes it too hard to make out enemy soldiers at a distance.Quote

23-02-2019, 18:15:20

WYP
Quote:
Originally Posted by Emu View Post
Hopefully they bring some of this improvement over to Battlefield V. I cannot use DLSS using 3440x1440 on there because the blurriness makes it too hard to make out enemy soldiers at a distance.
I'm sure it will be updated over time. DICE's implementation of RTX ray tracing has changed a lot since it was first introduced. I'd imagine that DLSS will also undergo similar changes.

TBH, I think that Nvidia rushed a little to add these features into Metro and Battlefield, get them both out there before the non-RTX turning cards landed.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.