Halo Reach PC Performance Review with AMD Ryzen APU Testing

Halo: Reach on Integrated Graphics - AMD Ryzen 2200G, 2400G and 3400G testing

Halo Reach PC Performance Review with AMD Ryzen APU Testing

Halo: Reach on Integrated Graphics - AMD Ryzen 2200G, 2400G and 3400G testing

Halo Reach was a 30FPS game on Xbox 360, offering players a resolution that was well below 1080p and with graphical settings that are well below what's possible on the game's newly released PC version. With this in mind, we decided to see how well this game ran on integrated graphics solutions, using AMD's Ryzen series APUs with 3200MHz Corsair Vengenace LED memory. 

When using the game's enhanced settings, both the Ryzen 5 3400G and Ryzen 5 2400G deliver great performance levels, staying at over 60FPS in most circumstances. We even completed a few levels with the Ryzen 5 3400G without any noticeable dips in performance, which is great news for APU users. 

Our recommendation is to play Halo: Reach on an APU with the game's 60FPS cap enabled. Using these settings, we were able to play full levels of Halo Reach without any noticeable dips in performance. Small overclocks on these APUs should be able to mitigate most, if not all, of our dips below 60FPS. 

With our 2400G and 3400G results being so close, it is likely that Halo: Reach's performance is being limited by memory bandwidth, as the 3400G's graphics unit can deliver a larger performance delta in other games. Regardless, Halo: Reach runs well on AMD's Raven Ridge and Picasso series APUs. 
  

Halo Reach PC Performance Review with AMD Ryzen APU Testing  

When lowering Halo: Reaches settings, we can see that the Ryzen 5 3400G speeds ahead of the Ryzen 5 2400G, while the 2400G makes smaller gains and the 2200G sees a notable boost in performance. That said, the performance gains over the game's enhanced settings are relatively minor, making the lower framerate and better visuals more appealing to some users. 


Halo Reach PC Performance Review with AMD Ryzen APU Testing  

  
  

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Most Recent Comments

06-12-2019, 03:53:15

Warchild
I strongly recommend you guys get this via Xbox game pass.

So far I have found this service the best one available. Just when you think PC titles are worth it, you only have to jump on your xbox to see the library open up even further.

Halo MCC
Outer World
Gear/4/5

etc

Reach has horrid fps when unlocked as mentioned already in the article (good job mark!), but my god these games are just amazing. First person shooter in their simplicity and yet so good.

I need to look at the FoV myself, i did not notice the same limitations you had, but perhaps that is something skewed from the start for me since I use a widescreen at 3440 x 1440Quote

06-12-2019, 06:38:29

WYP
Quote:
Originally Posted by Warchild View Post
I strongly recommend you guys get this via Xbox game pass.

So far I have found this service the best one available. Just when you think PC titles are worth it, you only have to jump on your xbox to see the library open up even further.

Halo MCC
Outer World
Gear/4/5

etc

Reach has horrid fps when unlocked as mentioned already in the article (good job mark!), but my god these games are just amazing. First person shooter in their simplicity and yet so good.

I need to look at the FoV myself, i did not notice the same limitations you had, but perhaps that is something skewed from the start for me since I use a widescreen at 3440 x 1440
The problem I had was only for that one vehicle, but it could be a simple bug. I don't have an ultrawide screen to test here to see what difference it makes.

Yeah, Game Pass is great, especially for the money that you pay for it right now. The value of Game pass alone will help Xbox a lot next-gen.

I'm surprised how well Reach holds up at high resolutions. Great models for all the main characters, well, at least for their armour (The Faces!!!!!!!! Ugh). Lots of detail that isn't really seen on the old Xbox 360 versions. Not bad for such an old game.Quote
Reply
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