Ghost Recon: Wildlands Closed Beta PC Performance Review

VRAM Usage

Ghost Recon: Wildlands Closed PC Performance Review

VRAM Usage 

VRAM wise Ghost Recon Wildlands closed beta is a strange release, requiring more than 2GB of VRAM to play at 1080p at low settings while never using much more than 4GB at 4K. With this being a Nvidia branded release it is surprising not to see higher resolution textures to make use of GPUs with 6GB or larger frame buffers, though it is nonetheless great to see that the game can still be used with 2GB GPUs. 

In game VRAM usage is very similar to what can be seen in the game;s graphical option menu, which is good to see, especially when many other games use highly unaccurate measurements. 


Ghost Recon: Wildlands Closed PC Performance Review  

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Most Recent Comments

04-02-2017, 14:26:48

As far as I could tell in the comparison photos the difference between high and very high is view distance and shadows don't look blurred.Quote

04-02-2017, 14:35:44

Wow. Performance on this beta is pretty bad.Quote

04-02-2017, 18:52:00

I'm pretty sure the game is pretty broken right now. Using the benchmark, which I may add, gives a great set of graphs to look at, shows that my framerate is on average 42 with highs of 60 (vsync) and lows of 30.

However, looking at the graphs, my CPU usage is around 50-60% with my GPU around 60-70% when it goes down to the 30-40FPS points. So neither CPU or GPU are being fully utilised. For the brief parts of the benchmark that do allow my CPU and GPU to go above that level, I get 55-60 FPS.

I'm hoping this will be fixed pretty quickly as I do enjoy the game, just need it to work before I order it!Quote

05-02-2017, 04:00:42

Game is a mess imo. Feels wrong, very arcadey. I'm so disappointed.

People will say it's only a beta but we#re only a month from release...Quote

05-02-2017, 08:01:53

Originally Posted by trawetSluaP View Post
Game is a mess imo. Feels wrong, very arcadey. I'm so disappointed.

People will say it's only a beta but we#re only a month from release...
Yup I haven't played it but from what I can remember with The Division frame rates did not improve all of a sudden when it went to the full game. In fact, they were exactly the same.

I think we just have to accept that this round of console slop just runs really badly Quote

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