Forza Horizon 4 PC Performance Review

4K Performance - Benchmarking Results

Forza Horizon 4 PC Performance Review

4K Performance - Benchmarking Results

For context, Forza Horizon 4 is designed to run at 4K 30FPS on Xbox One X, making the fact that all of our graphics cards can surpass this framerate target at 4K Ultra settings no small feat. In the case of the RX Vega 56 and GTX 1080, both cards can achieve a solid 60+ FPS by moving down to the game's high preset, with the GTX 1080 Ti and Nvidia's latest Turing graphics cards being able to surpass 60FPS at 4K Ultra settings. 

In the patch notes for Forza Horizon 4's day-0 patch notes, the developers stated that Playground Games "Added visual presets for Nvidia RTX 2070, 2080 and 2080Ti", explaining why the final game has so many options to go beyond the title's Ultra preset. The RTX 2080 and RTX 2080 Ti have plenty of performance headroom available before they reach sub-60FPS framerates. 

Forza Horizon 4 is relatively easy to get running at 4K, assuming that you own hardware that is even remotely capable for the job. Nvidia's RTX 2080 Ti can even get close enough to 100FPS at 4K to show us why Nvidia wants to make 4K 120Hz G-Sync Big Format Gaming Displays (BFGDs). Forza Horizon 4 looks lush when played on a 4K TV. 
  

Forza Horizon 4 PC Performance Review   

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Most Recent Comments

05-10-2018, 16:45:39

Greenback
Considering 1080p is my best (poor eye sight) I'm well impressed at how well it runs on Ultra, and I do like the Forza Horizon gamesQuote

06-10-2018, 03:30:11

Dicehunter
Vega 64 only 1.6FPS behind a 1080 Ti at 1440P, Impressive.Quote

06-10-2018, 05:48:32

WYP
Quote:
Originally Posted by Dicehunter View Post
Vega 64 only 1.6FPS behind a 1080 Ti at 1440P, Impressive.
Yeah, Forza is a great showing on Radeon's Vega graphics cards. It's well strange that the RX 580 and GTX 1060 are level pegging, but the Vega 64 demolishes the GTX 1080.

Anyway guys, all feedback is appreciated here. Feel welcome to post criticism, especially for the video, as it is our first time doing that.Quote

06-10-2018, 11:21:13

AngryGoldfish
Wow, that is the first time I've ever seen Vega match a 1080Ti in gaming. Even games that favour Vega specifically like Far Cry 5 and Wolfenstein II don't show Vega being on par with the 1080Ti; it was always still slightly behind, at least from what I've seen and remember. Very impressive.

Also, OC3D's video game analysis articles are one of the only places I know of that shows performance scaling with different in-game settings. There's nothing worse than seeing a graph for a game where a GTX 1080 or Vega 64 can't hit 60 FPS at 1440p in a new game at max settings but easily hits 80 FPS with just a couple of superfluous settings turned down or off. So thanks very much for the extra work.

On a similar note, what I think could be the best way to test a game is to have target FPS points. So for instance you'd have a GTX 1050/RX 460, GTX 1060/RX 580 and GTX 1080/Vega 64 comparison, and you'd show what the graphics settings would need to be in order to hit 60, 90 or 120 FPS, maybe with screenshot comparisons as you guys already do. So if I had a GTX 1060, I'd know that in AC Odyssey I'd have to use FXAA and High shadows in order to hit 60 FPS at 1080p, or I'd have to turn off a couple of other things to hit 90 FPS. The same thing for the other cards. It would take a lot of work and may not be possible for most, but it would be the best way to do things in my opinion. I always appreciated Nvidia's breakdown of AAA games and their graphics settings. It basically meant that if I had for example a GTX 970 and still wanted to hit 60 FPS at 1080p, I'd know that either I'd need to upgrade my graphics card, or how far I'd have to reduce the in-game settings to hit that point, or whether that was something I was willing to do.

Again, excellent work, Mark and all those involved.Quote

06-10-2018, 11:22:23

Offitmassive
Look at the vega 56 compared to 1080 too!Quote
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