Forza Horizon 4 PC Performance Review

1440p Performance - Benchmarking Results

Forza Horizon 4 PC Performance Review

1440p Performance - Benchmarking Results

Cranking Forza Horizon 4 up to 1440p, we find that all of our GPUs that stand above the GTX 1060 and RX 580 can operate at over 60FPS, with the GTX 1060/RX 580 requiring a few settings reductions to play Forza Horizon 4 at over 60FPS.  

Just like our 1080p results we see the AMD RX Vega 64 compete with Nvidia's GTX 1080 Ti while the RX Vega 56 competes with Nvidia's GTX 1080, placing AMD's Vege architecture above its usual weight class. Even so, we can see that the RX Vega series now sits closer to their Nvidia rivals than in our 1080p testing. 

On the topic of Turing, we continue to see the RTX 2080 smash the GTX 1080 Ti into submission, with a minimum framerate that is almost as high as the GTX 1080 Ti's average framerate. Turing has a dominating lead over Pascal. With the RTX 2080 Ti, we can see that the graphics card is limited by our 4GHz i7 6850K processor, keeping its minimum framerate in line with the RTX 2080.   

Forza Horizon 4 PC Performance Review    

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Most Recent Comments

05-10-2018, 16:45:39

Greenback
Considering 1080p is my best (poor eye sight) I'm well impressed at how well it runs on Ultra, and I do like the Forza Horizon gamesQuote

06-10-2018, 03:30:11

Dicehunter
Vega 64 only 1.6FPS behind a 1080 Ti at 1440P, Impressive.Quote

06-10-2018, 05:48:32

WYP
Quote:
Originally Posted by Dicehunter View Post
Vega 64 only 1.6FPS behind a 1080 Ti at 1440P, Impressive.
Yeah, Forza is a great showing on Radeon's Vega graphics cards. It's well strange that the RX 580 and GTX 1060 are level pegging, but the Vega 64 demolishes the GTX 1080.

Anyway guys, all feedback is appreciated here. Feel welcome to post criticism, especially for the video, as it is our first time doing that.Quote

06-10-2018, 11:21:13

AngryGoldfish
Wow, that is the first time I've ever seen Vega match a 1080Ti in gaming. Even games that favour Vega specifically like Far Cry 5 and Wolfenstein II don't show Vega being on par with the 1080Ti; it was always still slightly behind, at least from what I've seen and remember. Very impressive.

Also, OC3D's video game analysis articles are one of the only places I know of that shows performance scaling with different in-game settings. There's nothing worse than seeing a graph for a game where a GTX 1080 or Vega 64 can't hit 60 FPS at 1440p in a new game at max settings but easily hits 80 FPS with just a couple of superfluous settings turned down or off. So thanks very much for the extra work.

On a similar note, what I think could be the best way to test a game is to have target FPS points. So for instance you'd have a GTX 1050/RX 460, GTX 1060/RX 580 and GTX 1080/Vega 64 comparison, and you'd show what the graphics settings would need to be in order to hit 60, 90 or 120 FPS, maybe with screenshot comparisons as you guys already do. So if I had a GTX 1060, I'd know that in AC Odyssey I'd have to use FXAA and High shadows in order to hit 60 FPS at 1080p, or I'd have to turn off a couple of other things to hit 90 FPS. The same thing for the other cards. It would take a lot of work and may not be possible for most, but it would be the best way to do things in my opinion. I always appreciated Nvidia's breakdown of AAA games and their graphics settings. It basically meant that if I had for example a GTX 970 and still wanted to hit 60 FPS at 1080p, I'd know that either I'd need to upgrade my graphics card, or how far I'd have to reduce the in-game settings to hit that point, or whether that was something I was willing to do.

Again, excellent work, Mark and all those involved.Quote

06-10-2018, 11:22:23

Offitmassive
Look at the vega 56 compared to 1080 too!Quote
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