Forza Horizon 4 PC Performance Review

Introduction - 11 GPUs Tested

Forza Horizon 4 PC Performance Review

Introduction 

Microsoft's Forza Horizon 4 is now available to gamers on both the Xbox One and PC, bringing with it a slew of engine upgrades that allow the game to stand tall above its predecessor, touting enhanced visuals and better support for 60FPS gameplay on PC, as well as support for 1080p 60FPS on Xbox One X. 

For starters, we can say that the final build of Forza Horizon 4 runs notably better than the game's PC demo, thanks to the addition of last-minute game tweaks and "Game Ready" drivers from both AMD and Nvidia. The few bugs which we uncovered in the demo have also been addressed, ironing out some of the creases in the PC experience. 

On PC, Forza Horizon 4 offers gamers support for unlocked framerates, an extensive range of graphical options and a variety of control methods, which range from keyboard/mouse to gamepads and racing-grade steering wheels and other "simulator" gear. Even users of ultra-wide monitors will have a great time here, with Forza supporting 16:9 monitors out of the gate.   

The question today is how well does Forza Horizon 4 run on PC, pointing out potential shortfalls in the title and areas that Playground Games may want to look at before releasing their next PC title. Forza Horizon 4 is exclusive to the Microsoft Store on Windows 10, a factor that may become a major turn-off for PC gamers, given the quirks of that particular storefront. 

On Xbox One X Forza Horizon 4 is designed to run at 1080p 60FPS or 4K at 30FPS, leaving plenty of space for PC to offer both graphical and framerate enhancements over the game's console counterpart. Will 4K 60FPS be possible on PC? 

«Prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Next»

Most Recent Comments

05-10-2018, 16:45:39

Greenback
Considering 1080p is my best (poor eye sight) I'm well impressed at how well it runs on Ultra, and I do like the Forza Horizon gamesQuote

06-10-2018, 03:30:11

Dicehunter
Vega 64 only 1.6FPS behind a 1080 Ti at 1440P, Impressive.Quote

06-10-2018, 05:48:32

WYP
Quote:
Originally Posted by Dicehunter View Post
Vega 64 only 1.6FPS behind a 1080 Ti at 1440P, Impressive.
Yeah, Forza is a great showing on Radeon's Vega graphics cards. It's well strange that the RX 580 and GTX 1060 are level pegging, but the Vega 64 demolishes the GTX 1080.

Anyway guys, all feedback is appreciated here. Feel welcome to post criticism, especially for the video, as it is our first time doing that.Quote

06-10-2018, 11:21:13

AngryGoldfish
Wow, that is the first time I've ever seen Vega match a 1080Ti in gaming. Even games that favour Vega specifically like Far Cry 5 and Wolfenstein II don't show Vega being on par with the 1080Ti; it was always still slightly behind, at least from what I've seen and remember. Very impressive.

Also, OC3D's video game analysis articles are one of the only places I know of that shows performance scaling with different in-game settings. There's nothing worse than seeing a graph for a game where a GTX 1080 or Vega 64 can't hit 60 FPS at 1440p in a new game at max settings but easily hits 80 FPS with just a couple of superfluous settings turned down or off. So thanks very much for the extra work.

On a similar note, what I think could be the best way to test a game is to have target FPS points. So for instance you'd have a GTX 1050/RX 460, GTX 1060/RX 580 and GTX 1080/Vega 64 comparison, and you'd show what the graphics settings would need to be in order to hit 60, 90 or 120 FPS, maybe with screenshot comparisons as you guys already do. So if I had a GTX 1060, I'd know that in AC Odyssey I'd have to use FXAA and High shadows in order to hit 60 FPS at 1080p, or I'd have to turn off a couple of other things to hit 90 FPS. The same thing for the other cards. It would take a lot of work and may not be possible for most, but it would be the best way to do things in my opinion. I always appreciated Nvidia's breakdown of AAA games and their graphics settings. It basically meant that if I had for example a GTX 970 and still wanted to hit 60 FPS at 1080p, I'd know that either I'd need to upgrade my graphics card, or how far I'd have to reduce the in-game settings to hit that point, or whether that was something I was willing to do.

Again, excellent work, Mark and all those involved.Quote

06-10-2018, 11:22:23

Offitmassive
Look at the vega 56 compared to 1080 too!Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.