Dishonored 2 PC Performance Review
Published: 13th November 2016 | Source: OC3D | Price: |
Graphics comparison - Low, Medium, High and Ultra
Today we will be testing something new here at OC3D, graphical comparison sliders, which allow our readers to easily look at games and more easily compare the visual quality of certain graphical settings. Below will be a small version of each settings slider as well as a link to a larger version which can take up your whole screen.
While at a distance it may not seem like there are a lot of graphical changes in Dishonored 2 when moving up the graphical settings, the changes can be very noticeable in-game, especially when it comes to Anti-Aliasing and the visual quality of characters and textures.
At the lowest settings textures can look very muddy, especially when looking at signs and characters, with distant details disappearing from view. Shadow detail also drops, with some small objects like bottles and other throwable objects losing their shadows entirely.
At anything below Ultra settings, we can see that there are no reflections in the water, greatly decreasing the overall quality of coastal scenes. At Very high and Ultra we also enable HBAO+ in the game, making appropriate areas much darker, greatly improving the game's shadows, this is very noticeable on the wall at the left side of each screenshots below.
(Very Low vs Ultra Settings)(fullscreen version)
(Low vs Ultra Settings)(fullscreen version)
(Medium vs Ultra Settings)(fullscreen version)
(High vs Ultra Settings)(fullscreen version)
(Very High vs Ultra Settings)(fullscreen version)