Devil May Cry 5 - Denuvo Performance Impact

Denuvo - An Introduction

Devil May Cry 5 - Denuvo Performance Impact

Devil May Cry 5 - Denuvo Performance Impact

Denuvo has long been blamed for performance issues in the world of PC gaming, with more outlandish claims stating that the anti-tamper technology also reduces SSD lifespans, and causes a lot of additional wear on certain system components. 

Every time a sub-par PC version of a game is released, Denuvo and other anti-piracy measures are often blamed as the reason behind it. Batman: Arkham Knight is a prime example of this, where Denuvo was claimed to wear out SSDs with excessive writes and cause all manners of performance problems. In reality, many of these issues were addressed in patches, but the game remains difficult to run at 60+ FPS to this day.      

The problem with blaming Denovo for every PC gaming problem is that most of the claims surrounding the technology are little more than speculation. Yes, any technology that performs frequent checks on running applications will have an associated performance impact, but so far there is little evidence that the performance impact of the tech is anything to worry about, at least when properly implemented. 

Enter Devil May Cry 5, Capcom's latest PC game, which utilises the fast RE engine to deliver compelling visuals and stellar performance. We plan to release a performance review for this title soon, but first, we will explore the impact of Denuvo's anti-tamper technology.

Capcom made a silly mistake when releasing Devil May Cry 5 on PC, launching the title with an extra Steam branch which offered a .exe file for the game that lacked Denuvo, and while this version of the game has been taken off Steam, the .exe file has already made it onto the internet and is available to download from multiple locations. Since this file alone can only be used with legitimately purchased copies of the game, we see no reason not to give this Denuvo-free version of Devil May Cry 5 a try. 

Now unlike some other reviewers, our Denuvo testing will be taken from several sections of gameplay, which should allow us to see how much Denuvo harms game performance, looking both at combat scenes and high-speed map traversal. Will Denovo have a big impact on game performance? Turn over to the next page to find out. 

Devil May Cry 5 - Denuvo Performance Impact  

«Prev 1 2 3 Next»

Most Recent Comments

11-03-2019, 10:10:18

ET3D
Yet another unique and interesting article at OC3D. I really like your recent content and detailed and intelligent analysis. Keep up the good work.Quote

11-03-2019, 10:12:51

JLR
My main PC was disconnected so I decided to have a go at running DMC 5 on my Intel G3258 CPU paired with my 7950 GPU.

Ran pretty good to be fair, got the odd 2 second pause in some scenes but did pretty well.

Running it on my Ivy Bridge now as my Vega 56 arrived on the weekend .

Really good game, I've been a fan of the series for years.Quote

11-03-2019, 10:31:39

Warchild
/tinfoil hat.

I would avoid notifying people of the .exe available online for Denuvo free. People may flock to download it on your suggestion and download one with a nice backdoor/trojan/virus etc etc.

Tech saavy people would be fully aware but I suppose we have many purely casual gamers reading this too. I made this mistake many years ago with another steam game. Only to find it was opening my pc up to exploiting bandwidth use.

Lesson learned, but never again will I do that unless its a reputable source or from someone I know. Even if it passes anti virus checks i get paranoid now.Quote

11-03-2019, 10:32:40

WYP
Quote:
Originally Posted by ET3D View Post
Yet another unique and interesting article at OC3D. I really like your recent content and detailed and intelligent analysis. Keep up the good work.
Cheer man.

Quote:
Originally Posted by JLR View Post
My main PC was disconnected so I decided to have a go at running DMC 5 on my Intel G3258 CPU paired with my 7950 GPU.

Ran pretty good to be fair, got the odd 2 second pause in some scenes but did pretty well.

Running it on my Ivy Bridge now as my Vega 56 arrived on the weekend .

Really good game, I've been a fan of the series for years.

I have noticed similar problems when I tested the game on a dual-core quad-thread setup. Seems to slow down for short periods that appear to be when new assets are loaded in. There is a reason why a quad-core CPU is in the minimum requirements.

This game runs insanely well. Should have a full performance review ready for tomorrow.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.