Death Stranding PC Performance Review and Optimisation Guide
Published: 16th July 2020 | Source: OC3D Internal Testing | Price: |
It's at 4K where Death Stranding starts to get very demanding on PC, though it is worth noting that AMD's RX 5700 XT gets remarkably close to 60 FPS performance at the game's highest settings. Even so, we need to lower some graphical settings to hit a proper 60FPS framerate target, or enable a feature like CAS upscaling.
Nvidia RTX users will all be able to activate DLSS to enable 60+ FPS framerates. That fact alone makes DLSS a huge win for Nvidia users. While Nvidia's RTX 2080 Ti already delivered 60+ FPS framerates within the game, DLSS enables 100+ FPS framerates and better visuals in many cases, making the RTX 2080 Ti able to run the game at super-high framerates for users of high refresh rate 4K DisplayPort 1.4 monitors.
Here we can see RDNA take a huge lead over AMD's Vega architecture, showcasing the benefits of AMD's next-generation GPU designs. You can bet that AMD listened to its console partners when creating RDNA, and those partners were listening to developers from studios like Kojima Productions and Guerilla Games (the creators of the Decima Engine). Remember that AMD's RX Vega 56 offers gamers more raw TFLOPs than AMD's RX 5700XT, and that AMD's RX 5700XT delivers framerates that are over 50% higher. That's a huge generational leap for AMD.