Dark Souls: Remastered PC Performance Review

Graphical Options

Dark Souls: Remastered PC Performance Review

Dark Souls: Remastered PC Performance Review

The original PC release of Dark Souls is criticised for many reasons, locking the game to the same maximum framerate of 30FPS as consoles while limiting the game's internal resolution to 1024x720, a sub 720p resolution. These limitations created the need for DSFix, a mod which allowed PC gamers to adjust the game's resolution and framerate limit, enabling PC users to take advantage of their higher-end gaming hardware.  

If there is one thing that Dark Souls Remastered promises, it is the ability to play the game at 60FPS and higher resolutions without the need for mods, though aside from that nothing much has changed in Dark Souls' Remaster. 

Temporal Anti-Aliasing has also been added to Dark Souls, offering players enhanced anti-aliasing with a minimal performance impact, though FXAA is also available if players prefer. 

While 60FPS is achievable here,  we must note that gameplay speed is tied to framerate and that the title's maximum framerate is 60FPS, with the game offering no 30FPS option. Those running at sub-60FPS framerates will be playing the game in slow motion, delivering users an extremely strange gaming experience.  

Options-wise, Dark Souls: Remastered offers players eight total graphical options, resolution, frequency (should be 60). display mode, V-Sync, Anti-Aliasing (FXAA or TAA), Motion Blur (on/off), Depth of Field (on/off) and ambient occlusion (on/off). There are no options to play Dark Souls Remastered with enhanced textures, shadows or increased geometric detail, offering PC players almost no room for graphical adjustments. Dark Souls: Remastered doesn't even include Anisotropic Filtering or FOV options, both of which are considered basic settings for most seasoned PC gamers. 

  Dark Souls: Remastered's graphical options are atrociously limited

«Prev 1 2 3 4 5 6 7 8 Next»

Most Recent Comments

27-05-2018, 17:35:42

Dicehunter
I don't get the fascination with the DS series, There's no real story and it's immensely difficult.Quote

28-05-2018, 03:32:14

NeverBackDown
The whole point is the difficulty budQuote

28-05-2018, 04:48:46

WYP
Quote:
Originally Posted by Dicehunter View Post
I don't get the fascination with the DS series, There's no real story and it's immensely difficult.
Some people enjoy the exploration aspects and the fact that it doesn't lead you by the hand down a pre-determined path.

In many ways, the game is like Legend of Zelda, though the story isn't told as well and the difficulty is cranked up to insane levels.Quote

28-05-2018, 11:52:10

ImprovizoR
Quote:
Originally Posted by Dicehunter View Post
There's no real story
I loled.Quote

10-06-2018, 08:10:08

Agost
Quote:
Originally Posted by Dicehunter View Post
I don't get the fascination with the DS series, There's no real story and it's immensely difficult.

There's a weak plot and some interesting quests related to NPCs. The lore is the big part of the game, not the plot itself. Moreover, the difficulty of the game is HIGHLY overrated. It's not a hard game, it just takes some time to get into the mechanics. On the other hand, DS1 PvP kinda sucks


Quote:
Originally Posted by NeverBackDown View Post
The whole point is the difficulty bud
Just no.Quote
Reply
x

Register for the OC3D Newsletter

Subscribing to the OC3D newsletter will keep you up-to-date on the latest technology reviews, competitions and goings-on at Overclock3D. We won't share your email address with ANYONE, and we will only email you with updates on site news, reviews, and competitions and you can unsubscribe easily at any time.

Simply enter your name and email address into the box below and be sure to click on the links in the confirmation emails that will arrive in your e-mail shortly after to complete the registration.

If you run into any problems, just drop us a message on the forums.