Assassin's Creed Odyssey PC Performance Review

Graphical Comparison - Low to Ultra High - Part 2

Assassin's Creed Odyssey PC Performance Review

Graphical Comparison - Low to Ultra High

Is there a better place to see Assassin's Creed: Odyssey's LOD system in action than in Athens? Atop of a viewpoint where large sections of the city are available to view. 

While the scene as a whole can look appealing, at low settings, we can quickly find where details have been cut back, with rooftops using low-resolution textures over flat plains at a distance, giving the game an almost "last-gen" appearance. 

Moving up to Medium we can see things improve significantly, with distant shadows increasing in sharpness while distant rooftops and ground-level statues gain a significant uplift in overall detail. 


(Low VS Medium)

     Assassin's Creed Odyssey PC Performance Review  Assassin's Creed Odyssey PC Performance Review

 
When moving between Medium and High settings in this scene, it is difficult to spot any major differences in overall detail, with higher texture resolutions being nigh unoticable at such faraway distances and distant details that are changed so marginally that they would be impossible to spot while the game is in motion. In the previous page, you will see that the game's clutter setting has a huge impact on the game when moving from high to medium, but this setting only impacts ground-level details, which are unseen when standing upon such a high place. 


(Medium VS High)

     Assassin's Creed Odyssey PC Performance Review  Assassin's Creed Odyssey PC Performance Review

 
Under Odyssey's Very High Preset, we can see the game's Very High Environmental detail setting significantly increase the quality of the middle-distance rooftops in this scene, showcasing the true graphical benefits of the higher preset. 

Even with this boost in detail, most scenes in the game do not benefit for these far away LODs, as most of the game takes place on the ground, where not many of these distant details matter. While the extra detail here is wonderful to look at, we can comfortably live the Odyssey running using its High preset. 


(High VS Very High)

     Assassin's Creed Odyssey PC Performance Review  Assassin's Creed Odyssey PC Performance Review


At Ultra High we can see higher quality assets used in many far off rooftops while distant shadows gain a lot more detail, making it clear why the Ultra High preset is desirable by some players, especially those who want to make extensive use of Assassin's Creed: Odyssey's in-game photography options.  


(Very High VS Ultra High)

     Assassin's Creed Odyssey PC Performance Review  Assassin's Creed Odyssey PC Performance Review

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Most Recent Comments

12-10-2018, 16:13:46

ImprovizoR
They didn't even bother to optimize the game. You can easily tell even without a benchmark simply due to the fact that they expect you to run it at 30fps on a machine that would run almost every other game at 60. And it doesn't really look any better than Syndicate or Unity which ran much better. Since the dawn of time their biggest issue has been CPU optimization. Remember Assassin's Creed 3 and how horrible the performance was due to poor CPU utilization as soon as you got to Boston? And even now, years later, it's like they never bothered to fix the underlying issue with their engine and CPU performance.Quote

12-10-2018, 16:56:26

NeverBackDown
Runs fine on my PlayStationQuote

12-10-2018, 17:08:07

WYP
Quote:
Originally Posted by NeverBackDown View Post
Runs fine on my PlayStation
TBH, when I get back to playing this game I will limit the framerate to 30 and play it at 4K on the GTX 1080 with custom settings with a gamepad.

It's a shame that recent Assassin's Creed games have so many issues on PC, as I personally think that they have taken the gameplay in a good direction. Its very Witcher 3-like, but I am enjoying it so far.

While this game is super demanding you guys shouldn't expect this game in any future GPU reviews. The benchmark is too inconsistent to get my approval. If this is addressed it could go into the maybe pile, but don't hold your breath on that.Quote

12-10-2018, 17:18:38

NeverBackDown
Yeah the last good AC game was Black Flag for performance.
Half the reason why I just play on console is the performanceQuote

12-10-2018, 17:27:08

WYP
Quote:
Originally Posted by NeverBackDown View Post
Yeah the last good AC game was Black Flag for performance.
Half the reason why I just play on console is the performance
Consoles have the "It just works" factor. I can see why that is appealing for a lot of games. I have a PS4 Pro, but I only really use it for console exclusives.

I really hope that Ubisoft can fix the CPU issues in this game, as it is ridiculous how bad this game can run. It's hard to believe that Ghost Recon Wildlands and For Honor use the same engine.

TBH if I worked for AMD I would be ashamed to have my brand logo in this game. While it isn't Arkham Knight level of bad, it isn't exactly a badge of honour.Quote
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