Elgato 4K60 Pro MK.2 HDR capture card Review

Introduction - Paving the way towards the future of gaming

Elgato 4K60 Pro MK.2 Review

Elgato 4K60 Pro MK.2 Review - Introduction
  
Game streaming is all the rage these days, be it on Twitch, YouTube, Mixer or any of the other popular streaming services. Livestreaming offers people the opportunity to do many things, from sharing your gaming experiences with the world, or loftier ambitions of becoming the world's next Ninja or Sacriel. 

When streaming, you need to be able to capture your game footage live. This is where capture cards come in, offering users the ability to capture footage and stream it to the internet with ease, either from your main PC or through a secondary rig. Today, we will be looking at Elgato's 4K60 Pro MK.2.

Elgato was the first name in town when it came to consumer-grade 4K capture cards. The original 4K60 Pro enabled 60FPS content capture at a time when the PS4 Pro and Xbox One X were only in their infancy. At this time there was no competition; unless you wanted to pay big bucks for professional-grade units from the likes of Magewell. 

Now, the 4K60 Pro is old news, with competitors following Elgato into the high-end consumer capture market while HDR started to become popular in AAA games. Today, HDR is used in many popular releases such as Horizon: Zero Dawn, Forza Horizon 4, Assassin's Creed Odyssey and Resident Evil 2. Now, 4K 60FPS HDR capture became the next mountain to climb, and that's why Elgato created the 4K60 Pro MK.2. 

The easy summary of the 4K60 Pro MK.2 is that it is a compact version of the 4K60 Pro which runs cooler, offers support for HDR pass-through and capture and ships at a much lower retail price.  From a design perspective, the 4K60 Pro MK.2 is a winner on all counts.

Elgato 4K60 Pro MK.2 Review 
Why HDR? 

As we mentioned before, HDR is becoming popular in modern games and other forms of media. Simply put, it widens both display and content standards to handle higher contrast levels and wider colour gamuts. This allows bright and dark details to appear as they should and allows displayed colours to offer levels of vibrancy and accuracy that were never possible before.  

While HDR screens remain pricey, it is undeniable that is where the world of screen technology is headed. Technological innovations like OLED screens, Mini-LED backlights and local-dimming technologies were all created to facilitate HDR content. Beyond this, future display technologies like MicroLED are explicitly designed to enable high-end HDR experiences. 

Games and media are already moving to adopt HDR as a standard, and capture cards need to follow suit. With Elgato's original 4K60 Pro acting as the world's first consumer-grade 4K 60FPS capture card, it is unsurprising that the card lacks full HDR capture and passthrough support. This changes with the 4K60 Pro MK.2. 

The future is in HDR, making the Elgato 4K60 Pro MK.2 a great capture card option for forward-looking content creators. 


Elgato 4K60 Pro MK.2 Review

 What if I don't care about HDR? 

Don't care about HDR? That's fine; the 4K60 Pro also offers support for 1080p resolutions at up to 240Hz and 1440p resolutions at up to 144Hz. Need high refresh rate capture? That's no problem for the 4K60 Pro MK.2. 

You can even pass through your full-fat 240Hz signal and capture a lower-bandwidth 60FPS signal to lower capture/streaming file sizes and bandwidth requirements. This is great news for streamers who want to use high framerates and streaming capabilities at the same time.  

Elgato 4K60 Pro MK.2 Review  
What's in the box? 

Corsair/Elgato provides gamers with everything they need to get started. This includes a 4K capable HDMI cable, a low-profile mounting bracket, the 4K 60 Pro MK.2 capture card itself and a metallic Elgato case badge. 
  
Below are the PC system requirements for Elgato's 4K60 Pro HDR MK.2 capture card, which requires the use of a PC with high-end encoding capabilities. 


Elgato 4K60 Pro MK.2 Review  

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Most Recent Comments

29-08-2019, 04:39:34

ET3D
Thanks for another good article.

What bothers me about these new RT games is that much of this could be implemented reasonably simply without RT. Reflections from planar surfaces is something which has been done from the dawn of rasterised 3D graphics. Just adding this would remove most of the wow factor that RT has.

What NVIDIA has done is basically to incentivise game devs to cripple their games in order for RT to look more impressive. Unfortunately, it seems to be working.Quote

29-08-2019, 09:39:08

tgrech
[Edit]Quote

29-08-2019, 09:55:24

WYP
Can we move the Control Raytracing stuff to the proper thread? Raytracing has nothing to do with the Elgato 4K 60 Pro.

https://forum.overclock3d.net/showthread.php?t=92938Quote

29-08-2019, 17:56:41

Stoly
Quote:
Originally Posted by ET3D View Post
Thanks for another good article.

What bothers me about these new RT games is that much of this could be implemented reasonably simply without RT. Reflections from planar surfaces is something which has been done from the dawn of rasterised 3D graphics. Just adding this would remove most of the wow factor that RT has.

What NVIDIA has done is basically to incentivise game devs to cripple their games in order for RT to look more impressive. Unfortunately, it seems to be working.
Screen Space reflexions can only do so much as you can clearly see in the screenshots.Quote

03-09-2019, 12:47:00

Ishimuro
Holy Cow. To be honest the thing wich looks most amazing to me is the Grey... Box? On the table in the first comparison Screenshot. How lifeless it looks without RTX and how the colorcast of the Table helps blend it in the Scene. Guess it's like VFX: The best ones are the ones you don't notice as those.

Maybe in a few years I will shell out the money for a Raytracer.Quote
Reply
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