OCZ Neural Impulse Actuator (nia) - The Log

The Packaging & Device

The Packaging & Device
Starting with the outer packaging, the nia is presented in a plain white box with a picture of the unit on the front. The lack of information at this point makes the unit seem quite mysterious with only the words "Advanced BioTechnology for Gaming" printed up the right-hand side.
OCZ NIA Box Front OCZ NIA Box Back
Flipping the box over reveals a picture of the headband along with five paragraphs about the unit. Within the first sentence, OCZ state that the nia is not a substitute for a mouse, but more of a companion. Hopefully this will prevent users from believing that they can use it to fully control a character in-game as soon as they get the device home.
OCZ NIA Box Open OCZ NIA Box Contents
Contained within the box are the bare necessities: a driver CD, USB cable and fairly basic instruction manual. Both the nia and the headband were securely contained within their own custom-moulded foam block.
Much to our surprise, the nia is actually tiny in comparison to what OCZ's stock photos lead you to believe. This is also a significant down-size from the last time we got to see the nia in prototype form.
The build quality of the device is easy to see and feel from the offset, and the nia looks very stylish in its brushed aluminium casing on the desktop.
 OCZ NIA Headband OCZ NIA Headband Closeup
OCZ NIA Headband Closeup OCZ NIA Headband Closeup
The headband is constructed entirely of rubber with three diamond-shaped carbon nano-fibre-based sensors at the front. Also down the sides of the headband are two further sensors that pick up muscular signals such as the raising of your eyebrows.
While the moulded rubber construction does make the headband feel slightly cheap, it's also bound to be extremely robust and provides the flexibility required to fit all shapes and sizes of head.
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Most Recent Comments

01-06-2008, 18:56:24

Awww man I'm still a touch gutted I couldn't make it there mate

Looks like good annoying fun.

I'll look forward to the updates. I just really want to see in a couple of months the videos people post up so we can really get an idea of what this is capable of in a game. Also hearing other experiences of how people have learned to practice certain functions and control all the different "brainfingers" at once.Quote

01-06-2008, 19:04:28

that looks mind boggling

kinda fun though...


i dunno what to make of it though tbh..Quote

01-06-2008, 19:28:29

Nick R
It would be interesting to see what you can do with a little more experience to be honest. I'd imagine the more you use it the more advanced functions you would be able to use. Maybe even ditch the mouse for just desktop use?Quote

01-06-2008, 20:28:16

With experience you could control the brainfingers I think, and they could be used in game for click / key functions but they are nowhere near complex enough to allow fluid movement or aiming or moving of cursors. That may come one day soon but I think that's the mistake a lot of people will be making when they go to buy one.

With plenty of practice it would become near subconscious I think, but I cannot see how it would be a viable piece of gaming gear yet, you would need to be playing in a sealed pod with 0 distraction and an epic attention span. Otherwise one grin or glance at your watch and you'll shoot a team mate in the back.Quote

02-06-2008, 05:26:15

dugg and what can I say!? If only i coulda drove up xDQuote

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