Mionix Castor Gaming Mouse Review
There is plenty to enjoy about the Mionix Castor.
Obviously with any mouse the primary things of interest are the quality of the sensor, the crispness of the buttons and the comfort in use. The Castor sensor is unquestionably excellent. We recently reviewed the Razer Deathadder which came with a genuine Avaga sensor, and we really can't tell much difference between that and the Pixart that beats at the heart of the Castor. The ability to adjust the angle lock to a level of your choosing or remove it entirely helps broaden the palette of suitable applications for the Castor beyond merely being a fragfest merchant. With the sensitivity lowered it's responsive and smooth as any optical sensor should be, and as you move into the stratosphere it is sensitive without being completely out of control.
The comfort is very high thanks to the clever design which enables you to use any of the three major grip styles without either incurring fatigue or finding the side buttons difficult to reach. The buttons themselves have a nice snap to them when you click them. Omron switches aren't listed amongst the specifications but the LMB/RMB have the crispness you equate to that brand. The side buttons aren't quite as glorious but they aren't as squidgy as some we've come across. The scrollwheel is covered in a grippy rubber to keep your finger planted and has some clear notches to help you select the weapon your require in a hurry without scrolling "past" it.
Speaking of rubbery coatings the mouse itself has a lovely surface that has all the expensive feel you can wish for whilst giving you full control of the Castor. That level of grip is aided by incredibly soft rubber beneath the side buttons. Control is definitely not an issue here.
The negatives are, like many negatives, dependant upon your preferences and planned use. We'd certainly like to see two buttons to control the DPI/Profile to save having to cycle through them all to reach the one we wish to use. The software is very easy to use but the macro recording is nowhere near as user friendly as it should be. How on earth do you create software for a mouse that doesn't record LMB/RMB clicks and demands they're inserted in a three-step process? Without any default macros included - unlike nearly every other mouse software around - there is much for Mionix to improve. Colour reproduction, whilst capable of some subtle shades as well as the main hues, isn't quite as searing as we like to see. We want our colours to really pop and the Castor doesn't quite match some of the best on the market.
As a super-comfortable mouse with an excellent sensor and robust build quality the Mionix Castor receives our OC3D Gamers Choice. If Mionix can get their software up to snuff and split the DPI buttons then it would definitely score higher than that. Can we have a v2 please, Mionix?