XFX 9600GSO 384mb vs Sapphire HD4670 512mb

Crysis
 
Crysis is without doubt one of the most visually stunning and hardware-challenging games to date. By using CrysisBench – a tool developed independently of Crysis – we performed a total of 5 timedemo benchmarks using a GPU-intensive pre-recorded demo. To ensure the most accurate results, the highest and lowest benchmark scores were then removed and an average calculated from the remaining three.
 
 
 
Anything higher than the ‘medium’ settings resulted in unplayable framerates in Crysis, and the same went for AA/AF settings so we ran a few quick tests a varying resolutions. True to form, the 9600GSO had the upper hand in Crysis by a good 2fps. A slightly higher CPF by a couple of pence resulted in this minor advantage though due to the £5 difference in price.
   
 
Bioshock
 
BioShock is a recent FPS shooter by 2K games. Based on the UT3 engine, it has a large amount of advanced DirectX techniques including excellent water rendering and superb lighting and smoke techniques. All results were recorded using F.R.A.P.S with a total of 5 identical runs through the same area of the game. The highest and lowest results were then removed, with an average being calculated from the remaining 3 results.
 
 
  
A similar story was to be had with Bioshock. The 9600GSO taking the lead in the lower resolutions with the HD4670 catching up once we arrived at the max resolution on test – most likely due to the extra available memory on the HD4670.