Tom Clancy's The Division PC Performance Review
Published: 8th March 2016 | Source: OC3D | Price: |
1080p Testing with the GTX 960 and R9 380
When testing this game we decided to use the games built in benchmarking tool, as we found the benchmark's average framerate performance to be very similar to that in game performance, though we also found the minimum framerates in the benchmark to be lower than what we experienced in gameplay.
We decided to use the games built in benchmark for several reasons, firstly because the built in benchmark is very consistent and secondly because it removed the affect of time of day (changes in lighting) and changes in weather effects from affecting out results. Typically the game will have almost identical average framerate performance and higher minimum framerates in almost all scenarios when compared to the games benchmark tool.
Typically in game we get minimum framerates that are around 20-30% higher than what we get from the benchmark, which you should take into account when looking at these results.
When looking at AMD's R9 380 and Nvidia's GTX 960 we can see that AMD does have the performance advantage, but the difference here is never more than 5 FPS, making both GPUs very suitable for this title at 1080p.
With both of these GPUS the game is completely playable, but when it comes to both minimum and average framerate that AMD R9 380 is able to pull ahead of Nvidia's GTX 960, which is surprising for an Nvidia branded title.