Sapphire X1900XT-X 512mb

Game Tests Cont.

<script type="text/javascript" src=""></script> Posted 29/01/2006
Author: Matthew Kemp (kempez815)
Hardware Acquired: SCAN Computers

Gaming Tests Cont.

Counter Strike: Source

I was running Counter Strike via the Steam service, fully patched. I ran three two minute tests on the same server (with a good ping and excellent server FPS). This test was simply stunning. I enabled all high-end features of the card at 1920 x 1200 and the FPS was excellent - above 70 at all times.

Counter Strike is the multi-player game based on the source engine. This runs a lot of DX 9 features but is relatively light on the GPU. This game test was more a test of quality and the X1900XT-X looked easily better than the 7800GTX. The AF was awesome and AA in the distance was simply stunning - no jaggies at all. Even when compared to the 7800GTX 512mb the quality of the scene is very good.

Counter Strike Source X1900XTX

Card X1900XT-X 7800GTX 512mb
Resolution 1920 x 1200 1920 x 1200
AF 16x HQAF 16x AF
HDR Enabled Enabled
Full in game settings used.
The X1900XT-X performs very well in CS:S


F.E.A.R. is a game based on a new engine that uses many features of DirectX 9.0c. It has volumetric lighting, soft shadows, parallax mapping and particle effects,  with a slow-motion mode that really taxes today's top of the line GPU's. I fully patched version the game with the latest patch. I played three two-minute runs on a taxing part of the game with plenty of action, using slow-motion for the full time whilst firing at enemy soldiers.

 F.E.A.R. X1900XTX F.E.A.R. combat X1900XTX

Card X1900XT-X 7800GTX 512mb
Resolution 1920 x 1200 1920 x 1200
AA 4x TAA 2x AA
AF 16x HQAF 16x AF
HDR Disabled Disabled

Soft Shadows are disabled on the 7800GTX cards as they it takes a very big hit in FPS. The ATI card handled this fine, although this is a poorly implemented feature and makes barely any visual difference.

Call of Duty 2

Call of Duty 2 is a fairly recent game that uses a lot of DirectX 9.0c features, including real time shadows, amazing smoke effects and some nice looking HDR effects. This maked the game very taxing at these high resolutions. I played a fully patched up version of the game.


The X1900XT-X had a tough time playing this with 4 x TAA enabled so I lowered it to simply 4 x AA, leaving Adaptive AA enabled as well as 16 x  HQAF. The 7800GTX 512 struggled to play the game at 4 x AA and 1920 x 1200, so I played at 1680 x 1080 with 4 x AA, which ran fine, even if the minimum FPS dropped a bit low at 13FPS. In comparison the X1900XT-X never creeped below 18FPS at any point, making for a far more enjoyable and smooth experience.

Card X1900XT-X 7800GTX 512mb
Resolution 1920 x 1200 1680 x 1080
AA 6x TAA 4x AA
AF 16x HQAF 16x AF
HDR Enabled Enabled
Maximum settings were used.
The X1900XT-X easily won this test over the 7800GTX 512mb. The card made the game look simply stunning and I thoroughly enjoyed the experience with the X1900XT-X.

Next: Benchmarking and conclusion....
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Most Recent Comments

31-01-2006, 10:14:14

Great review mate. Props too ya . Hopefully the begining of a lot of top class reviews for OC3D Quote

31-01-2006, 10:41:36

Very nice mate!! Keep up the awesome reviewing Quote

31-01-2006, 14:13:41

Thanks lads

I've added a few more pics and amended a few bits of the review Quote

31-01-2006, 14:20:26

Very nice review Kemp , keep up the good work, have you tried overclocking the card with Ati Tools or are they both have same speed limits ? Quote

31-01-2006, 14:27:01

No Imma get something to OC today mefinks Quote

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