Rise of the Tomb Raider - AMD VS Nvidia Performance Review
Published: 28th January 2016 | Source: OC3D | Price: |
Graphical Comparisons - Lowest, Low, Medium, High, Very High and Max Settings
At the lowest setting this game is not anything that we could call "next gen", with the lack of shadows making the world look very two dimensional and Lara herself look particularly "last gen", if not older. At the lowest game settings textures for her skin, battle damage and even some important environmental details take a significant dive in quality, to a point where is some cut scenes some plot relevant wall paintings or writing may even be blurred to the point of meaninglessness,
When it comes to this games graphics you certainly do not want to be playing it on the lowest settings, the lighting us just plain bad and too much detail is lost for the game to be very immersive.
Medium is where PC gamers should aim towards, offering a great balance between performance and graphical fidelity. Medium is where PureHair/TressFX comes into play, giving Lara gorgeous Hair physics. I have heard many people compare Medium settings to the Xbox One's graphics in terms of all round quality, so it is certainly a place for PC gamers to aim towards for at least a good graphical experience.