nVidia Maxwell GTX960 Review

Image Quality

nVidia Maxwell GTX960

Image Quality

Obviously we all like to have plenty of power at our elbow, but perhaps even more important is image quality. After all, if image quality didn't matter then we'd all just run at 720P and medium settings, lowering the mipmap detail in the quest for ever higher framerates. Alternatively if Crysis or Metro have taught us anything it's that having a beautiful game is no use if it has the same level of FPS you can expect from flipping through a photo album quickly.

So embiggen this and marvel at the improvements that are capable thanks to the Maxwell architecture and nVidia GeForce Experience drivers.

nVidia Maxwell GTX960  

The GTX960 has all the bells and whistles that we saw on its bigger brothers. So if you want Multi-Frame Anti-Aliasing (MFAA), which provides excellent image quality at a fraction of the performance overhead seen from MSAA, then this has got you covered. nVidia Dynamic Super Resolution (DSR), which renders at a resolution beyond your monitor maximum and then downsamples is also here, and it's a massive part of the reason why the image on the right of the above picture is so much sharper than the one on the left. Yes we don't want jaggies, but equally we don't want to lose image sharpness either. It's why HD is such a popular part of our modern world.

As well as MFAA and DSR, the GTX960 also supports the technology which probably has the biggest impact in modern gaming image quality, Voxel Global Illumination (VXGI). The benefits of this technology to provide us with realistic lighting are something that cannot be overstated. Rather than spend ages explaining about diffused lighting it's easier if we just direct you towards this page at nVidia, and in particular the video at the bottom of the page. You'll never look at games the same way again.

Those are the main elements which will really break new ground in how amazing your games look, and it's a testament to the power of the Maxwell GPU that this is all still included on the midrange card. Features that normally require a top-end model, or perhaps are available but so performance intensive that you can't keep them on. Anyone remember how long it took for AA to be something you could actually turn on without slowing to a crawl rather than just dream of will know what we mean.

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Most Recent Comments

22-01-2015, 11:58:30

Error on graph @18:10 (or AMD Drivers/3DMark went nutz there) :
- Club3D 7970's CF is slower (ie. 9-th place on graph), than one HD7970 card (4-th place from top).

GTX 960 can't be faster than 7970 CF in 3DMark FS <- this result needs updating.Quote

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