Need For Speed PC Performance Review
Published: 17th March 2016 | Source: OC3D | Price: |
4K Screenshot Graphical Comparison
When inside your garage you get to see clearly see how the different graphical settings affect your car, which as the center-point of the game is easily the most important thing to get right.
While the graphical geometry of the vehicle changed very little as we move up the graphical settings, the in-game reflections and shadows change greatly, with the low settings having relatively few shadows on the vehicle, especially around the RIMs and the front bumper to becoming much more realistically shadowed at ultra settings.
Here we can also clearly see the effect of TAA on the scene, removing almost all the aliasing from the scene while sacrificing the sharpness of the image. It will be up to the user whether you want a sharper image or reduced aliasing, as at stock the game lacks any other AA options other than FXAA and TAA.
In this final set of screenshots there is very little visual difference to be found apart from the different AO effects in use. At low settings you will notice that the graffiti and some of the wall textures are either blurry or missing in the background, but for anything above medium it is very difficult to find the differences in texture details.