Metal Gear Solid 5 AMD vs Nvidia Performance Review with ASUS
Published: 4th September 2015 | Source: OC3D | Price: |
We have said earlier in this port report that this game had clearly been made with modern hardware in mind, this is no truer than when looking at this GPUs VRAM usage, where we can see that maxed out 1080p and 4K settings line up almost exactly with the GPUs that we have tested for each resolution.
When using Max settings at 1080p we used 1860MB of VRAM, which is almost the full frame buffer of our 2GB GTX 960 and 2GB R9 380, further showing that both of these GPUs are ideal for playing this game at 1080p.
Moving to 4K we see this game use a total of 3489MB of VRAM, again using a large portion of our 4GB frame buffer on both our GTX 980 and our R9 Fury Strix. Yes Nvidia's higher end offering the GTX 980Ti does have a larger frame buffer of 6GB, so Kojima productions had room to go higher, but this level of VRAM usage left the game in a state where wit could be played at max settings at 4K on both AMD and Nvidia's high end offerings, which is fantastic.