ET:Quake Wars is a follow-up game to Wolfenstein:Enemy Territory developed by Splash Technology. Using a modified version of id Software's Doom 3 engine along with Mega rendering technology, the game promises high resolution textures, fast gameplay and plenty of explosions. Using the built-in recordNetDemo and timeNetDemo commands, we recorded a 5 minute online gaming session and played it back a total of 5 times at each resolution, calculating the average FPS from the median three results.
Race Driver: Grid is a visually taxing game that presents a challenge to any graphics system. Results were recorded using FRAPS to log the average FPS over a 2 minute race. To ensure consistency, the same track, car and general path of travel was used in each of the 5 benchmark runs for each graphics card, with an average FPS being calculated from the median three results.
Unreal Tournament 3 the latest game in the long running Unreal series from Epic Games and Midway. The game uses the latest UE3, which combines fast gameplay along with high quality textures and lighting effects. All benchmarks were performed using UTbench with a fly-by of the DM-BioHazard map. As usual, all benchmarks were performed 5 times, with the highest and lowest results being removed and an average calculated from the remaining three.
Once again, the results followed the same pattern, with the 4850 taking the lead and the 4830 & 4670 occupying the lower ground. The cost per frame varied a lot more in these tests, however, with the 4670 getting close to offering the CPF of the 4830 in ET:QW at 1440x900, but in GRID was far closer to the 4850 than 4830.