Gainward Bliss 7300 GT Golden Sample

Quake 4

Quake 4 is a game built on the Doom 3 engine. This uses many DX 9.0c features and is a game that has not always ran so well on ATI hardware, being an OpenGL game. I did three two minute runs on Quake 4 and took the average of all my readings from this. I played a fast and furious part of the game that required both internal and external scenes.

As stated, I tried for the closest to 1280 x 1024 possible while looking as good as possible. Here are the general settings I managed to play Quake 4 with:

quake 4 settings

Here are the minimum, maximum and average FPS:

quake 4 fps
The card managed Quake 4 very well and the gameplay was very smooth and enjoyable. nVidia have a great record with the doom 3 engine and the 7300GT did extremely well at playing Quake 4. I reached the target resolution with this game and it was on High Quality settings which looked excellent.

Oblivion

Oblivion is an awesome RPG with a simply huge immersive environment, great graphics and incredibly realistic scenery. This game is currently one of the most testing games that you can buy and it is certainly a test of the 7300GT. I chose to do a run-through of the Arena part of the game. I spoke to a character, did some magic whilst in a fight and fought in the arena that is pretty huge. Also as well as doing this test I took a wander around to make sure that the benchmark resembled the general gameplay with each card. This benchmark really tests today’s cards and nVidia has not come out of this so well in previous reviews.

As stated, I tried for the closest to 1280 x 1024 possible while looking as good as possible. Here are the settings used in-game:

oblivion 7300gt
Here are the general settings I managed to play Oblivion with:
oblivion 7300gt
Here are the minimum, maximum and average FPS:
oblivion 7300gt
Oblivion is the most testing of my game suit. The card managed to run the game at 1024 x 768 with HDR enabled. This is highly impressive and anyone who has played Oblivion can attest to how good HDR looks in the game. Although I didn’t reach the target 1280 x 1024 I felt that the game ran very nicely. With a bit more time and tweaking of settings Oblivion should look even better. I did have to turn down the view distance as once outside the FPS took a bit of a drop.

Now onto some quick benchmarks…