Fallout 4 - AMD vs Nvidia Performance Review
Published: 11th November 2015 | Source: OC3D | Price: |
Graphical Comparisons - Low, Medium, High and Ultra Detail settings - part 2
In this first set we can see that the detail in the games water changes very little from low to Ultra settings, but the shadows that are visible in the environment become much softer and more realistic on the walls in the distance.
As we can see in this set of screenshots the edges of shadows change a lot when moving to higher quality settings, making the edges of the shadows much more realistic and removes all of the unwanted aliasing, or jaggedness, of the shadows.
In this city environment we can see again that the shadow quality greatly improves when upping the game settings, removing the shadows aliasing and giving the shadows much softer, especially on the thin shadows of the overhead cables.
Here is also a great place to see the texture improvements, which are most noticeable in the dirt and debris on the pavement/sidewalk and on the lamp post on the right hand side of the screenshots.