Dying Light: The Following PC Performance Review - AMD VS Nvidia
Published: 12th February 2016 | Source: OC3D | Price: |
Graphical Comparisons - Minimum, Low, Medium, High and Maximum
When indoors you can see the largest differences in each of the graphical settings, especially when crouched, with the higher settings improving the texture detail in the ground and with each increase in the graphical settings resulting in better and more realistic shadows.
The texture improvements are most visible when looking at the hay and the dirt on the floor, with a very noticeable difference between the Balanced and the Quality presets.
In the below screenshots we can really see the draw distance setting become really important, with each bump in the graphical presets resulting in a lot of distant details emerging, with a lot more environmental details and building being drawn in the near and far distance and even some distant tree models getting replaced entirely with more realistic versions.
The game looks good even at the lowest settings here, but it cannot be denied that the higher draw distances really improves the visuals when simply enjoying the landscapes.