DOOM PC Performance Review
Published: 14th May 2016 | Source: OC3D | Price: |
1080p Testing with the GTX 960 and R9 380
One thing to note before we start is that DOOM runs on a different version of the Khronos Group's OpenGL API, with AMD GPUs running on OpenGL version 4.3 and Nvidia running on the newer version 4.3. This means that comparing AMD and Nvidia GPUs in this game isn't a true apples-to-apples comparison
The game will be patched to support the new Khronos Group's new Vulkan API, so hopefully we will be able to give this game a truer comparison when that version of the game releases.
We can see there that in the mid range the Nvidia GTX 960 has a huge advantage over the AMD R9 380, with the AMD GPU never being quite able to handle a constant 1080p 60+FPS gameplay that the Nvidia GTX 960 can manage at low.
The Nvidia GTX 960 can play the game at above 60FPS in most situations until you go above medium settings, here the game runs notably slower and can affect the gameplay experience. DOOM is one of the fastest shooters available, making a high framerate essential to getting all the information you need and to react quickly to the situation, making a high framerate is essential.
players on the AMD R9 380 will need to turn the games resolution scale down in order to get a +60FPS gameplay experience, which is a real shame. Hopefully the Vulkan version of the game can fix this, as this issue seems to be down to the game running on an older version of the OpenGL API on AMD GPUs.