Deus Ex Mankind Divided DX 12 Performance Review

Introduction

Deus Ex Mankind Divided DX 12 Performance Review

Deus Ex Mankind Divided DX 12 Performance Review

 

When Deus Ex Mankind Divided first launched it demanded the highest levels of graphical performance in order to be played at maximum settings, making many users yearn for the games promised DirectX 12 support, hoping to gain some additional performance with the update.     

Sadly when the game's DirectX 12 Beta patch was launched last month the game in most cases ran worse on the new API, especially on older Nvidia Maxwell hardware. This was unsurprising given the patch's beta nature, though it was nonetheless disappointing for a AAA release.     

Now DirectX 12 has been officially added to the game as part of its latest patch, so now is the time to see if the DirectX 12 API is actually worth using in this relatively new title.  

 

 

Drivers 

For this game, we will be using the newest drivers that were available when the game released, which is Nvidia's Game Ready Geforce 372.70 driver and AMD's 16.9.1 driver, both of which are the most recent GPU drivers for either company. 

 

Test Setup  

We will be testing this game on our dedicated GPU test rig using both high-end and mid-range GPUs from both AMD and Nvidia. 

 

Game Test Rig
Intel Core i7 6700K @ 4.7GHz
ASUS Maximus VIII Hero
G.Skill Ripjaws 4x4GB DDR4 3200MHz
Corsair HX1200i
Corsair H110i GT
Windows 10 x64 

       Rise of the Tomb Raider - AMD VS Nvidia Performance Review  Rise of the Tomb Raider - AMD VS Nvidia Performance ReviewNo Man's Sky PC Performance Review

Nvidia GTX 980Ti (Left), AMD R9 Fury X (Middle) GTX 1070 Founders Edition (Right)

 

For the high-end, we will be testing AMD's R9 Fury X, the GTX 980Ti and the GTX 1070.  Sadly we do not have a GTX 1080 to test at this time. 

For the Mid-range offerings, we will be testing the new RX 480 and GTX 1060, both of which will be the ASUS Strix Gaming models.

 

No Man's Sky PC Performance Review  No Man's Sky PC Performance Review   

ASUS GTX 1060 Strix (Left), ASUS RX 480 Strix (Right)

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Most Recent Comments

09-10-2016, 10:36:28

AlienALX
lmao so nothing has changed and it's actually worse.

TBH? DX12 is turning out to be ball suckingly bad. So much PR and promises and BS.

This gen of console "ports" absolutely friggin' stink man. I just hope devs get to grips with it all soon because I am really starting to avoid games which is not like me at all.Quote

09-10-2016, 12:47:41

NeverBackDown
I don't understand why you keep complaining. No game has been built entirely on DX12 based engines. You aren't going to see the benefits.

In addition, you'd be better off testing with slower CPUs vs faster CPUs to see if it's actually helping. That's where benefits come from, DX12 is all about the CPU, being GPU limited in both cases doesn't showcase anything besides the fact that if they are equal performance in DX11/12 then it's actually working correctly. Any gains would be marked as very successful.Quote

09-10-2016, 14:42:20

Thunder-74
I see a boost with my Sli of 980ti from dx11 to dx12. I test with ultra preset and Msaa off. At 3440x1440:

DX11:
Avg 46.3
mini 37.2
max 56.3

DX12:
avg 63.0 (+36%)
min 51.9 (+39%)
max 74.6 (+32%)Quote

09-10-2016, 14:43:54

WYP
Quote:
Originally Posted by Thunder-74 View Post
I see a boost with my Sli of 980ti from dx11 to dx12. I test with ultra preset and Msaa off. At 3440x1440:

DX11:
Avg 46.3
mini 37.2
max 56.3

DX12:
avg 63.0 (+36%)
min 51.9 (+39%)
max 74.6 (+32%)
That is a huge performance gain there, sadly I do not have two matching GPUs to test, otherwise I would have tested it.Quote

09-10-2016, 15:32:06

Kaapstad
Quote:
Originally Posted by WYP View Post
That is a huge performance gain there, sadly I do not have two matching GPUs to test, otherwise I would have tested it.
I have seen a guy in my Deus Ex MD bench thread get a nice performance increase with DX12 SLI 1080s.

Having said that was it really DX12 itself that gave the increase as it all that has really happen is SLI scaling has improved a bit. I have seen much better SLI scaling in DX11 with other games when the game and drivers have been good in the first place.

The other thing that is concerning is 980 Ti's and 1080s are NVidia cards, they have poor hardware DX12 support to start with so are we really just looking at an improved SLI profile.Quote
Reply
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