Dead Rising PC Performance Review

Dead Rising PC Performance Review

Introduction  

With the release of the new console generation, a lot of publishers have been rereleasing their older properties on the new hardware, giving gamers the chance to play older titles with enhanced visuals, framerates and often with other minor gameplay enhancements.   

The Original Dead Rising was sadly never released on the PC platform, but all of its sequels have made did, leaving a small Dead Rising shaped hole in the collections of a lot of PC gamers. For years many people thought that this hole was never going to be filled, but now 10 years later Capcom has listened and that dream has finally been answered.   

Now with the release of Dead Rising’s 10th Anniversary Edition on PS4 and Xbox One, this 10-year old classic has finally made it onto the PC platform, complete with Mouse/Keyboard support, support for 4K resolutions and MSAA.  

Is this 10-year-old game with its £15.99 price tag? Let’s find out. 

 

 

Drivers 

For this game, we will be using the newest drivers that were available when the game released, which is Nvidia’s Game Ready Geforce 372.70 driver and AMD’s 16.9.1 driver, both of which are the most recent GPU drivers for either company. 

 

Test Setup  

We will be testing this game on our dedicated GPU test rig using both high-end and mid-range GPUs from both AMD and Nvidia. 

 

Game Test Rig
Intel Core i7 6700K @ 4.7GHz
ASUS Maximus VIII Hero
G.Skill Ripjaws 4x4GB DDR4 3200MHz
Corsair HX1200i
Corsair H110i GT
Windows 10 x64 

 

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ASUS GTX 1060 Strix (Left), ASUS RX 480 Strix (Right)

 

To represent AMD and Nvidia’s lower-end GPU offerings we have decided to use the AMD R9 380 and the Nvidia GTX 960. Both of these GPUs will be the ASUS Strix models. 

Both of these GPUs offer very similar performance in most scenarios and come in at very similar price points, so it will be very interesting to see which GPU will come out on top. 

 

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Nvidia GTX 960(Left), AMD R9 380(Right)