Control RTX/Raytracing PC Analysis
Published: 28th August 2019 | Source: OC3D Internal Testing | Price: |
1080p Performance - DLSS and Raytracing
Let's get the game's standard (non-raytracing) performance out of the way. Yes, Nvidia's RTX 2060 can achieve 1080p 60FPS at Control's High Preset. Control is a demanding game as-is, so adding raytracing into the mix will only make the game more challenging to run.
Adding raytracing to the mix at high will then bring the Nvidia RTX 2080 Ti to under 60FPS in our chosen test scene. Our test scene is designed to simulate some of the more demanding workloads that the game offers, while also offering repeatability. Beyond that, the RTX 2060 also dips below 30FPS at 1080p. Sadly, raytracing isn't an easy feature to run, but thankfully, DLSS can be used to help claw back some game performance.
In the tests below, we decided not to add data for 1080p with DLSS (560p) activated, as this marked a step too far when it comes to image quality. As great as raytracing can look in Control, upscaling from 560p is too large of a compromise, even if it improves the game's visuals elsewhere.