ASUS RTX 3080 OC Strix Review
Shadow of the Tomb Raider
Lara has been a firm fixture in our benchmark suite for as long as we can remember. Shadow might have had a mixed response as it took Miss Croft out of both her and the players comfort zones – particularly if the player hadn’t tried Rise of the Tomb Raider, but there is no denying the graphical splendour available from the Foundation engine. It brings Ray Tracing and DLSS to compatible hardware, and we’re testing in every possible combination. The first graph is all resolutions in 'plain' mode. The second graph with Ray Tracing on, and the third graph with Ray Tracing and DLSS on and off to demonstrate performance changes.