Introduction and Technical Specifications
We waited and waited. Eventually when it arrived the DirectX 11 offering from nVidia, the GTX480, was a beast in every way. No matter what your point of reference it smashed them. The fastest, hottest, most expensive, noisiest single GPU on the planet.
Of course there is always a section of the enthusiast market who are willing to put up with the latter faults as long as the fastest appellation is true.
For the rest of us who want a more affordable card you've been limited to the GTX470, which we've yet to test but stretches the definition of affordable, or one of the many 5 series ATI cards that are around. Sure the ATI cards have incredible performance for their price, but what if you do more than gaming? In fact what if you can't live without Physx and CUDA?
Welcome the entry-point in the Fermi line, the GTX465. Todays model is supplied to us by ASUS and is based upon the reference design.
Normally we nip along to the manufacturers website and grab the relevant technical information from there. However so new is this card that the ASUS product page link is broken. Typically the one time we want the back of the box to be replete with technical data it isn't, so these figures are therefore for the reference GTX465. Comparing the information we know about this card from our tests and things to these we're 99% sure they're accurate.
|Memory||1GB 256-bit GDDR5|
|Direct X Support||DirectX 11|
ASUS Voltage Tweak BIOS
With the inclusion of the excellent ASUS Voltage Tweak BIOS and a low starting Core speed, this could prove to be a overclocking monster and perhaps the best value card around.
However we're getting ahead of ourselves. If there is one thing we've learnt at OC3D it is to approach every review with an open mind and no preconceptions.
I'm sure like us you're itching to get a look at the card itself, so without further ado, let's go and do that.