Ashes of the Singularity PC Performance Review
Published: 4th April 2016 | Source: OC3D | Price: |
1080p Testing with AMD R9 Fury X and Nvidia GTX 980Ti
At 1080p Low settings, we can see that AMD's R9 Fury X and Nvidia's GTX 980Ti start with very similar performance though AMD does lag behind when using the DirectX 12 API.
AMD gains and 11FPS performance boost in its average framerate and 16FPS in its minimum framerate, clearly showing that DirectX 12 is the API of choice for those using AMD's GPUs. Nvidia, on the other hand, loses some performance when using the Direct X 12 API, meaning that Nvidia users should make use of the older DirectX 11 API.
Moving up to standard settings we see performance move from being pretty even to become much more AMD-friendly, with AMD gaining a significant lead in terms of average FPS.
One thing to note though is that in both DirectX 12 and DirectX 11 Nvidia have a higher minimum framerate, meaning that while AMD does have better performance on average it can still perform a little worse than Nvidia in the toughest scenes.
Moving to High settings we see that AMD gains the performance advantage in both minimum and average performance in DirectX 12, though Nvidia does still deliver similar minimum performance.
At Extreme settings, we see similar performance trends as before, with AMD gaining a significant performance advantage when running with DirectX 12 and Nvidia still similar minimum framerates.
AMD's R9 Fury X does deliver the best game performance at 1080p, but Nvidia's does not have as large of a gap between its minimum and average framerate performance.
Moving onto the game's highest preset we see that AMD gains the advantage in all tests, outperforming the GTX 980Ti in both DirectX 11 and DirextX 12.
So far this game has been very AMD-friendly, which makes sense given the fact that AMD is bundling Ashes of the Singularity with their lower end GPUs and has been marketing their DirectX 12 performance heavily over the past few months.