AMD Radeon Software Crimson 16.4.2 - DirectX 12 Performance Boosted
Published: 25th April 2016 | Source: AMD Radeon Technologies Group | Price: |
Game Testing - Ashes of the Singularity
Ashes of the Singularity is the newest DirectX 12 game to be officially released, with the game proving to benefit greatly from the use of the new DirectX 12 API on modern AMD GPUs thanks to their use of Asynchronous Compute.
At all resolutions tested, AMD R9 Fury X manages to beat the performance of Nvidia's GTX 980Ti when using DirectX 12, with Nvidia losing performance in most cases when using the new graphical API.
When comparing the release driver for Ashes of the Singularity 16.3.2 and AMD's new 16.4.2 driver we can see that AMD does see a performance improvement, with our Fury X performing almost 5% better when looking at the average framerates for Ashes of the Singularity at 1080p.
When comparing AMD's DirectX 11 results we can see that AMD does gain performance with this new GPU driver but to a much less notable degree. It is obvious in this game that AMD performs best under the new DirectX 12 API, achieving much higher minimum and average framerates.
At 1440p, we can see that AMD has a significant lead over Nvidia when it comes to game performance, but we can again see that AMD's new 16.4.2 driver does give a boost to DirectX 12 performance, around 3%.
3% may not be much extra performance, but we must remember that this driver is not specifically to improve performance in Ashes of the Singularity but DirectX 12 as a whole, so 3% DirectX 12 wide for free is not bad performance gains.
Looking at our 4K results we can see that AMD's new 16.4.2 driver gives performance improvements across the board when compared to AMD release driver for ashes of the Singularity, which is a driver that is not even a month old.
At 4K the performance gains are minimal, but they are there. We will have to see if we can continue to see performance gains when we test some other DirectX 12 games.