Ok. We've tried a few of the CPU based benchmarks. We've done some gentle gaming as befits this specification. Let's run some OC3D classics with all the eye candy on. We know you're all gagging to know how our three regulars do and OC3D always wants to keep its readers happy. All games are run at the 1680 x 1050 resolution, with maximum possible settings using in game menus. AA and AF levels are noted after each graph.
Crysis is a well-known system destroyer. 1680 resolution with everything set to very high, but AA and AF off, should really see how much juice the CPU has got, because we all know the 4850 definitely can't cope with this level of detail. Or at least that would be the belief before seeing the results. Yes the actual frame-rates aren't that impressive in terms of pure numbers, but make no mistake, this is buttery smooth. The particular test used here was a run into the first major fortified structure you come across in the game. Anyone who has wandered into the minefield knows where we are. Lots of bullets, lots of people, lots of water effects and dense forest. Crysis certainly isn't shy about making 25-odd FPS feel like 60. The 620 X4 remained cool even overclocked and following multiple test runs. Very impressive.
Call of Duty 4 : Modern Warfare is coming to the end of its life as a useful test of modern hardware, especially with the forthcoming release of MW2. Still, for the time being we all know it and love it. In this particular case apart from the obvious 1680, maxed settings we also added 8xAF and 4xAA. The tests were run through the Epilogue level as it's definitely a firefight with good smoke effects and some explosions. It's also easily repeatable, something that manual benchmarks delight in. As you can see from the above graph it posed absolutely no problem for either the processor or the graphics card. Both of them breezing through with amazing frame-rates.
Race Driver GRiD is, like COD4, about to be supplanted by a similar game. In this case Dirt 2. However it's still one of the more playable racing games around and works happily no matter what the hardware configuration. It's especially kind to ATI cards so the frame rates we're getting here are no shock at all. 1680, everything on High or Ultra, 4xMSAA around the very testing US circuits, and even at default clocks on a low-end graphics card the minimum FPS was 59, just one shy of the magic 60. It averaged into the 80s even from the back of the pack on the demolition derby track when all hell was being let loose. Along with Far Cry 2 a seriously impressive result.
Time for a summation of this.