Having exhausted the synthetic tests, it's time to run some gaming benchmarks and see how this budget system performs.
If there is any form of entertainment that it's impossible to have enough horsepower for, it's Chess. Quad Core processors are a boon for these, and Fritz 11 is one of the finest available. Using the default engine and the in-built benchmark you can see that the difference between the stock and overclocked processors is marked. The amount of extra thinking the CPU can do in a given time ensures it will play a much sterner game.
Devil May Cry 4 is, along with Street Fighter IV, one of the games that Capcom uses to make a mockery of anyone who says that a good console port can't be done. As with all CPU based tests the resolution and details were reduced to ensure that the loading was on the CPU rather than the graphics card. Surprisingly this benchmark showed almost no difference between the two. It's still more than playable, and the graphics can be ramped to the max without issue, but this is one case where having no result speaks as much as having a good one.
Far Cry 2 is an old favourite of OC3D, so it's no surprise to see it here. It scales very well and has a very comprehensive built in benchmarking utility. Firstly a typical low detail, low resolution run. You can see that even at default speeds it provides a perfectly playable frame rate. The improvement in overclocking the processor is typical for gaming, which doesn't tend to see as much reward for high overclocks as from a better graphics card. Finally, let's crank those details right up to something most people will actually play at.
At 1680x1050, and everything set as high as possible, we're still averaging just under 50 frames per second. Considering that the pace of this game ensures it's playable at anything over 40, and that the Ranch Small benchmark is very heavy with the fire and explosion effects, this is a sparkling result indeed.